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Aplique movimiento dinámico de cámara para obtener resultados cinematográficos.
Planifique escenas de varias tomas fácilmente con el control del guión gráfico
Experimente videos de IA enriquecidos con audio nativo
Guíe el movimiento visual suavemente usando fotogramas iniciales y finales.
Aplique movimiento dinámico de cámara para obtener resultados cinematográficos.

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1 / 12
Create a 15-second 16:9 ultra-cinematic desert motorcycle chase
Prompt verificado

Create a 15-second 16:9 ultra-cinematic desert motorcycle chase. A masked rider on a brutal custom motorcycle charges through a post-apocalyptic desert highway at full speed. The bike is heavy, dirty, metal, aggressive, with exposed engine parts, dust-covered tires, and vibrating handlebars. The scene begins with the motorcycle exploding out of a wall of dust. Behind it, a convoy of rusted armored vehicles appears, chasing the rider. The rider dodges between wrecked cars, slides sideways through sand, jumps over broken metal debris, then lands hard as a huge explosion erupts behind him. Camera style: intense action movie camera, very low to the ground, close to the front wheel, then fast side tracking shot, then rear chase camera, then wide shot showing the whole desert convoy. Use powerful motion blur, dust hitting the lens, controlled handheld shake, dramatic speed ramps, sharp focus on the rider. Lighting: burning sunset, orange desert sky, harsh shadows, dust glowing in the air, gritty contrast, dirty cinematic look, realistic fire and smoke. Mood: brutal, fast, dangerous, survival chase, no comedy, no clean futuristic style. Audio: roaring engine, heavy drums, metal impacts, wind, tire skids, explosions, deep cinematic bass. Keep the same rider and same motorcycle during the whole video. Avoid random text, logos, distorted wheels, changing motorcycle shape, extra riders, floating objects, weak explosions, cartoon style, unstable chaotic camera, unreadable action, flicker, warped body, impossible physics.

Create a 15-second 16:9 ultra-cinematic desert motorcycle chase. A masked rider on a brutal custom motorcycle charges through a post-apocalyptic desert highway at full speed. The bike is heavy, dirty, metal, aggressive, with exposed engine parts, dust-covered tires, and vibrating handlebars. The scene begins with the motorcycle exploding out of a wall of dust. Behind it, a convoy of rusted armored vehicles appears, chasing the rider. The rider dodges between wrecked cars, slides sideways through sand, jumps over broken metal debris, then lands hard as a huge explosion erupts behind him. Camera style: intense action movie camera, very low to the ground, close to the front wheel, then fast side tracking shot, then rear chase camera, then wide shot showing the whole desert convoy. Use powerful motion blur, dust hitting the lens, controlled handheld shake, dramatic speed ramps, sharp focus on the rider. Lighting: burning sunset, orange desert sky, harsh shadows, dust glowing in the air, gritty contrast, dirty cinematic look, realistic fire and smoke. Mood: brutal, fast, dangerous, survival chase, no comedy, no clean futuristic style. Audio: roaring engine, heavy drums, metal impacts, wind, tire skids, explosions, deep cinematic bass. Keep the same rider and same motorcycle during the whole video. Avoid random text, logos, distorted wheels, changing motorcycle shape, extra riders, floating objects, weak explosions, cartoon style, unstable chaotic camera, unreadable action, flicker, warped body, impossible physics.

16:9
seconds | 16:9 | Live-action firefighter rescue drama
Prompt verificado

FORMAT 15 seconds | 16:9 | Live-action firefighter rescue drama Fictional dramatization. Documentary-style visual realism. SETTING A modern high-rise skyscraper engulfed by a rapidly spreading structural fire. Upper office floors filled with dense smoke, burning interiors, collapsing ceilings, shattered glass and emergency lighting. Time: night. Heavy smoke, intense heat, flashing alarms, falling embers and limited visibility create an active emergency environment. FIREFIGHTERS A professional urban firefighting rescue team conducting interior search-and-rescue operations. Maintain consistent turnout gear, helmets, SCBA breathing apparatus, radios, flashlights and character identities throughout the sequence. Movement reflects realistic firefighter procedures under extreme conditions. STORY 00–04s — ESTABLISHING Wide documentary shot reveals the upper floors of the burning skyscraper with flames venting through broken windows as fire engines and aerial ladders operate below. Smoke pours into the night sky while emergency lights illuminate the streets. Camera slowly advances from a believable embedded-news-documentary position before entering the structure. Natural wind carries smoke, sparks and ash. 04–08s — TENSION Cut to a handheld perspective following firefighters advancing down a smoke-filled office corridor. Flashlights cut through thick smoke as one firefighter checks closed office doors while another manages the hose line. Radios exchange short commands. The camera operator follows closely with realistic footsteps, breathing through the SCBA mask, framing corrections and natural motion blur. Heat distortion subtly affects distant visibility. 08–12s — CLASH A loud structural crack echoes overhead. Part of the ceiling collapses across the corridor, forcing firefighters to retreat behind cover while protecting one another. Burning debris, dust and smoke rapidly fill the hallway. The floor vibrates as additional structural failures occur nearby. The camera reacts naturally to the sudden collapse instead of anticipating it. Avoid graphic injuries or gore. 12–15s — AFTERMATH The camera settles behind a concrete support column. Dust, smoke and glowing embers drift through the corridor. Firefighters regroup, perform a rapid accountability check and cautiously continue toward the rescue objective despite the unstable structure. The distant sound of the fire intensifies as the building continues to fail. End on unresolved tension. CAMERA Grounded emergency-documentary cinematography. Mix: wide environmental coverage medium handheld following shots brief close reaction shots Natural handheld instability. Realistic operator movement. Plausible interior camera positions. No impossible drone transitions. No excessive slow motion. LIGHTING Lighting originates entirely from the emergency environment. Flames, emergency strobes, helmet flashlights and limited interior lighting illuminate the scene. Natural exposure changes between dark smoke-filled spaces and active fire. Realistic highlight roll-off. Deep but detailed shadows. No artificial rim lighting. PHYSICS Real gravity and momentum. Fire behaves according to believable ventilation and fuel conditions. Smoke naturally accumulates along ceilings and flows through corridors. Debris falls with realistic weight. Equipment has believable mass. Water spray reacts naturally to pressure and heat. Clothing and loose materials respond to airflow and thermal currents. Characters physically interact with walls, doors and collapsed debris. HUMAN PERFORMANCE Restrained, believable behaviour under extreme stress. Heavy breathing through SCBA masks. Clear radio communication. Controlled movements. Frequent visual checks. Natural urgency and hesitation around unstable structures. No exaggerated action-movie heroics. AUDIO Fire alarms. Crackling flames. SCBA breathing. Boots on concrete. Water flowing through hose lines. Short radio transmissions. Breaking glass. Structural creaks. Concrete collapse. Distant emergency sirens outside. No oversized Hollywood trailer effects. VISUAL CHARACTER Photorealistic live-action footage. Observational emergency-documentary character. Natural skin texture where visible. Authentic firefighter PPE and equipment. Realistic smoke simulation. Subtle sensor noise. Natural motion blur. Imperfect handheld framing. Avoid: video-game aesthetics CGI appearance excessive HDR oversaturated flames impossible fire behaviour floating debris perfectly choreographed movement beauty-filter faces graphic gore CONTINUITY Maintain character identity, protective equipment, building layout, fire progression and lighting between shots. Preserve geographic orientation and screen direction. Every action begins from the physical state established by the previous shot.

FORMAT 15 seconds | 16:9 | Live-action firefighter rescue drama Fictional dramatization. Documentary-style visual realism. SETTING A modern high-rise skyscraper engulfed by a rapidly spreading structural fire. Upper office floors filled with dense smoke, burning interiors, collapsing ceilings, shattered glass and emergency lighting. Time: night. Heavy smoke, intense heat, flashing alarms, falling embers and limited visibility create an active emergency environment. FIREFIGHTERS A professional urban firefighting rescue team conducting interior search-and-rescue operations. Maintain consistent turnout gear, helmets, SCBA breathing apparatus, radios, flashlights and character identities throughout the sequence. Movement reflects realistic firefighter procedures under extreme conditions. STORY 00–04s — ESTABLISHING Wide documentary shot reveals the upper floors of the burning skyscraper with flames venting through broken windows as fire engines and aerial ladders operate below. Smoke pours into the night sky while emergency lights illuminate the streets. Camera slowly advances from a believable embedded-news-documentary position before entering the structure. Natural wind carries smoke, sparks and ash. 04–08s — TENSION Cut to a handheld perspective following firefighters advancing down a smoke-filled office corridor. Flashlights cut through thick smoke as one firefighter checks closed office doors while another manages the hose line. Radios exchange short commands. The camera operator follows closely with realistic footsteps, breathing through the SCBA mask, framing corrections and natural motion blur. Heat distortion subtly affects distant visibility. 08–12s — CLASH A loud structural crack echoes overhead. Part of the ceiling collapses across the corridor, forcing firefighters to retreat behind cover while protecting one another. Burning debris, dust and smoke rapidly fill the hallway. The floor vibrates as additional structural failures occur nearby. The camera reacts naturally to the sudden collapse instead of anticipating it. Avoid graphic injuries or gore. 12–15s — AFTERMATH The camera settles behind a concrete support column. Dust, smoke and glowing embers drift through the corridor. Firefighters regroup, perform a rapid accountability check and cautiously continue toward the rescue objective despite the unstable structure. The distant sound of the fire intensifies as the building continues to fail. End on unresolved tension. CAMERA Grounded emergency-documentary cinematography. Mix: wide environmental coverage medium handheld following shots brief close reaction shots Natural handheld instability. Realistic operator movement. Plausible interior camera positions. No impossible drone transitions. No excessive slow motion. LIGHTING Lighting originates entirely from the emergency environment. Flames, emergency strobes, helmet flashlights and limited interior lighting illuminate the scene. Natural exposure changes between dark smoke-filled spaces and active fire. Realistic highlight roll-off. Deep but detailed shadows. No artificial rim lighting. PHYSICS Real gravity and momentum. Fire behaves according to believable ventilation and fuel conditions. Smoke naturally accumulates along ceilings and flows through corridors. Debris falls with realistic weight. Equipment has believable mass. Water spray reacts naturally to pressure and heat. Clothing and loose materials respond to airflow and thermal currents. Characters physically interact with walls, doors and collapsed debris. HUMAN PERFORMANCE Restrained, believable behaviour under extreme stress. Heavy breathing through SCBA masks. Clear radio communication. Controlled movements. Frequent visual checks. Natural urgency and hesitation around unstable structures. No exaggerated action-movie heroics. AUDIO Fire alarms. Crackling flames. SCBA breathing. Boots on concrete. Water flowing through hose lines. Short radio transmissions. Breaking glass. Structural creaks. Concrete collapse. Distant emergency sirens outside. No oversized Hollywood trailer effects. VISUAL CHARACTER Photorealistic live-action footage. Observational emergency-documentary character. Natural skin texture where visible. Authentic firefighter PPE and equipment. Realistic smoke simulation. Subtle sensor noise. Natural motion blur. Imperfect handheld framing. Avoid: video-game aesthetics CGI appearance excessive HDR oversaturated flames impossible fire behaviour floating debris perfectly choreographed movement beauty-filter faces graphic gore CONTINUITY Maintain character identity, protective equipment, building layout, fire progression and lighting between shots. Preserve geographic orientation and screen direction. Every action begins from the physical state established by the previous shot.

16:9
A terrifying necromancer queen with pale skin, black crown forged from
Prompt verificado

A terrifying necromancer queen with pale skin, black crown forged from twisted metal, dark silk robes flowing in the wind, glowing crimson eyes filled with hatred - Stands before the gates of a fortified kingdom while defenders prepare for siege, camera slowly rising behind her to reveal a massive undead army stretching to the horizon; - Raises both hands as thousands of skeletal warriors and undead giants charge the walls, siege towers collapsing gates, defenders overwhelmed in brutal close combat, arrows and fire raining across the battlefield; - The kingdom's final tower collapses and the gates are breached completely, ending with the necromancer entering the ruined city while her undead army floods every street behind her Ultra-realistic dark fantasy, practical undead VFX, large-scale siege warfare, dramatic daylight, apocalyptic medieval atmosphere

A terrifying necromancer queen with pale skin, black crown forged from twisted metal, dark silk robes flowing in the wind, glowing crimson eyes filled with hatred - Stands before the gates of a fortified kingdom while defenders prepare for siege, camera slowly rising behind her to reveal a massive undead army stretching to the horizon; - Raises both hands as thousands of skeletal warriors and undead giants charge the walls, siege towers collapsing gates, defenders overwhelmed in brutal close combat, arrows and fire raining across the battlefield; - The kingdom's final tower collapses and the gates are breached completely, ending with the necromancer entering the ruined city while her undead army floods every street behind her Ultra-realistic dark fantasy, practical undead VFX, large-scale siege warfare, dramatic daylight, apocalyptic medieval atmosphere

16:9
raw film camera footage, overcast rainy day (grey cloudy sky, steady
Prompt verificado

raw film camera footage, overcast rainy day (grey cloudy sky, steady moderate rain with visible streaks — not a downpour, kept light enough to read faces — wet reflective streets and puddles, soft flat daylight). Same rain intensity in every shot. Natural light, NO color grading — looks like real unedited footage, not glossy, not graded. CAMERA: handheld shaky throughout, highly dynamic: quick zoom in/out, fast whip-pans, snap pushes timed to throws/catches/impacts; steadier only on tight close-ups. PERFORMANCE (distinct acting per character): - the Clown: rubbery, theatrical circus-clown physicality — bouncy springy movement, big sweeping arm flourishes, exaggerated lunges and recoils, elastic face (eyes popping wide, brows flying, mouth stretching huge), gleeful and unhinged, always over-the-top. - the Colonel: cranky old-boomer energy — stiffer, slower, heavier; dismissive scowls and eye-rolls, a sour set mouth, deliberate cane taps and curt hand waves, grumpy and unimpressed even when he attacks. Both read big and comedic but stay fully photoreal, never animated-looking. EMOTION = BODY (not labels): show every feeling through visible movement: eyes, brows, mouth, head tilt, hands, shoulders, stance. Keep both characters alive in every shot even when still: breathing, blinks, small weight shifts, rain landing on them. VOICE: lifelike voice (use this voice @[Audio 1](audio_1) for Colonel / use this voice @[Audio 2](audio_2) for Clown): natural breaths and rhythm, not flat TTS; the emotion of each line matches the action on screen (furious, taunting, straining, weak, smug). CHARACTERS: "the Colonel" (KFC — white suit, white goatee, glasses, cane) vs "the Clown" (McDonald's — red hair, yellow jumpsuit, red-white stripes); they duel by hurling food across the street — Colonel throws fried chicken, Clown throws burgers. @[Image 1](image_1) is the Colonel, @[Image 2](image_2) is the Clown ENVIRONMENT (identical every gen): rainy wide American downtown street: overcast grey sky, steady moderate rain (visible streaks, not a downpour), wet reflective asphalt, puddles; two fast-food restaurants on opposite corners (red-white vs yellow-red). Reference @[Image 3](image_3) is wide street + @[Image 4](image_4) is KFC Store, @[Image 5](image_5) is McDonald's Store STAGING (fixed): Colonel always at the KFC storefront, Clown always at the McDonald's storefront opposite, facing across the street — never together in the middle; each keeps his own store visible behind him. AUDIO: no music or score; only diegetic sound (steady rain, footsteps in puddles, food whooshes, wet impacts and splashes, street tone). TEXT: No on-screen text or subtitles. Shot 1: medium shot on the Colonel standing right in front of KFC store — he lifts one hand to catch it... the burger swerves past his palm and splats square into his face, then peels slowly down leaving a smear of sauce and leftovers. quick zoom in, his face begins to tremble — a vein bulging at his temple, jaw muscles twitching, nostrils flaring, one eye ticking, knuckles whitening as his fist crushes the cane — fighting with everything he has to hold his temper in. He drags one slow, shaking breath through gritted teeth. Then, low and quaking with barely-contained fury, right on the edge of erupting but forcing it down: "You brought a Happy Meal to a gunfire, boy." Shot 2: hard cut to high angle close up shot of the Clown doubled over laughing, head thrown back, slapping his knee, eyes squeezed to manic slits. He howls: "What about a cannon?" laugh and slapping his knee

raw film camera footage, overcast rainy day (grey cloudy sky, steady moderate rain with visible streaks — not a downpour, kept light enough to read faces — wet reflective streets and puddles, soft flat daylight). Same rain intensity in every shot. Natural light, NO color grading — looks like real unedited footage, not glossy, not graded. CAMERA: handheld shaky throughout, highly dynamic: quick zoom in/out, fast whip-pans, snap pushes timed to throws/catches/impacts; steadier only on tight close-ups. PERFORMANCE (distinct acting per character): - the Clown: rubbery, theatrical circus-clown physicality — bouncy springy movement, big sweeping arm flourishes, exaggerated lunges and recoils, elastic face (eyes popping wide, brows flying, mouth stretching huge), gleeful and unhinged, always over-the-top. - the Colonel: cranky old-boomer energy — stiffer, slower, heavier; dismissive scowls and eye-rolls, a sour set mouth, deliberate cane taps and curt hand waves, grumpy and unimpressed even when he attacks. Both read big and comedic but stay fully photoreal, never animated-looking. EMOTION = BODY (not labels): show every feeling through visible movement: eyes, brows, mouth, head tilt, hands, shoulders, stance. Keep both characters alive in every shot even when still: breathing, blinks, small weight shifts, rain landing on them. VOICE: lifelike voice (use this voice @[Audio 1](audio_1) for Colonel / use this voice @[Audio 2](audio_2) for Clown): natural breaths and rhythm, not flat TTS; the emotion of each line matches the action on screen (furious, taunting, straining, weak, smug). CHARACTERS: "the Colonel" (KFC — white suit, white goatee, glasses, cane) vs "the Clown" (McDonald's — red hair, yellow jumpsuit, red-white stripes); they duel by hurling food across the street — Colonel throws fried chicken, Clown throws burgers. @[Image 1](image_1) is the Colonel, @[Image 2](image_2) is the Clown ENVIRONMENT (identical every gen): rainy wide American downtown street: overcast grey sky, steady moderate rain (visible streaks, not a downpour), wet reflective asphalt, puddles; two fast-food restaurants on opposite corners (red-white vs yellow-red). Reference @[Image 3](image_3) is wide street + @[Image 4](image_4) is KFC Store, @[Image 5](image_5) is McDonald's Store STAGING (fixed): Colonel always at the KFC storefront, Clown always at the McDonald's storefront opposite, facing across the street — never together in the middle; each keeps his own store visible behind him. AUDIO: no music or score; only diegetic sound (steady rain, footsteps in puddles, food whooshes, wet impacts and splashes, street tone). TEXT: No on-screen text or subtitles. Shot 1: medium shot on the Colonel standing right in front of KFC store — he lifts one hand to catch it... the burger swerves past his palm and splats square into his face, then peels slowly down leaving a smear of sauce and leftovers. quick zoom in, his face begins to tremble — a vein bulging at his temple, jaw muscles twitching, nostrils flaring, one eye ticking, knuckles whitening as his fist crushes the cane — fighting with everything he has to hold his temper in. He drags one slow, shaking breath through gritted teeth. Then, low and quaking with barely-contained fury, right on the edge of erupting but forcing it down: "You brought a Happy Meal to a gunfire, boy." Shot 2: hard cut to high angle close up shot of the Clown doubled over laughing, head thrown back, slapping his knee, eyes squeezed to manic slits. He howls: "What about a cannon?" laugh and slapping his knee

16:9
A cinematic, high-action fantasy video sequence. An enormous, menacing
Prompt verificado

A cinematic, high-action fantasy video sequence. An enormous, menacing dragon made of cracked volcanic rock and glowing orange magma attacks a floating, ancient Greek ruin high above the clouds. A young woman with long brown hair, wearing a simple white dress, is thrown to the ground as stone pillars collapse around her. She has blood on her lip but a defiant expression. She raises a golden, ornate hand mirror toward the sky, and a bright, blinding beam of golden sunlight shoots down from the heavens, engulfing her. The camera cuts to a macro close-up portrait of her transformation: her eyes glow with an intense, striking golden-orange color and reptilian-like irises, showing a small beauty mark on her left cheek and perfect skin texture under an intricate, sharp golden tiara with a prominent turquoise gemstone. The scene cuts back to a wide shot as she hovers high in the air above the ruins, now wearing a premium green and gold royal warrior uniform, ready to fight the lava dragon coiling around the floating platform. Dark smoky atmospheric background, epic scale, dramatic studio lighting, cinematic color grading, hyper-realistic production details, high-end CGI, 8K ultra-realism.

A cinematic, high-action fantasy video sequence. An enormous, menacing dragon made of cracked volcanic rock and glowing orange magma attacks a floating, ancient Greek ruin high above the clouds. A young woman with long brown hair, wearing a simple white dress, is thrown to the ground as stone pillars collapse around her. She has blood on her lip but a defiant expression. She raises a golden, ornate hand mirror toward the sky, and a bright, blinding beam of golden sunlight shoots down from the heavens, engulfing her. The camera cuts to a macro close-up portrait of her transformation: her eyes glow with an intense, striking golden-orange color and reptilian-like irises, showing a small beauty mark on her left cheek and perfect skin texture under an intricate, sharp golden tiara with a prominent turquoise gemstone. The scene cuts back to a wide shot as she hovers high in the air above the ruins, now wearing a premium green and gold royal warrior uniform, ready to fight the lava dragon coiling around the floating platform. Dark smoky atmospheric background, epic scale, dramatic studio lighting, cinematic color grading, hyper-realistic production details, high-end CGI, 8K ultra-realism.

319:180
Create a high-end 4:3 luxury furniture pitch deck storyboard in 3x4 grid (12
Prompt verificado

Create a high-end 4:3 luxury furniture pitch deck storyboard in 3x4 grid (12 frames), editorial layout, Poltrona Frau/B&B Italia style, warm walnut + cream bouclé palette. Structured flow: material → form → proportion → placement → living closure. Each frame split: top cinematic image (no text) + bottom storyboard notes. Italian modernist minimal aesthetic, furniture as sculpture mood, considered living. A single lounge chair in raking light is the emotional center throughout.

Create a high-end 4:3 luxury furniture pitch deck storyboard in 3x4 grid (12 frames), editorial layout, Poltrona Frau/B&B Italia style, warm walnut + cream bouclé palette. Structured flow: material → form → proportion → placement → living closure. Each frame split: top cinematic image (no text) + bottom storyboard notes. Italian modernist minimal aesthetic, furniture as sculpture mood, considered living. A single lounge chair in raking light is the emotional center throughout.

135:136
A fearsome female valkyrie with long white hair whipping through the wind,
Prompt verificado

A fearsome female valkyrie with long white hair whipping through the wind, weathered silver armor A fearsome female valkyrie with long white hair whipping through the wind, weathered silver armor engraved with ancient runes, piercing blue eyes, massive winged spear glowing with divine energy - Descends from storm clouds onto a battlefield where thousands of undead warriors overwhelm a kingdom’s last defenders, camera diving with her through rain and lightning before she crashes into the center of the chaos; - Charges through the undead horde with savage precision, spear impaling multiple enemies, divine shockwaves ripping through ranks of skeletons, horses and warriors colliding around her, whip pans following brutal impacts and bodies thrown through mud and fire; - Launches high into the sky and hurls her spear like a thunderbolt, obliterating the undead king in a colossal explosion of light, ending with the remaining undead collapsing lifeless while the camera rises above the battlefield revealing her standing victorious among thousands of fallen enemies Ultra-realistic heroic fantasy, brutal warfare, divine VFX, realistic armor physics, stormy daylight, cinematic IMAX scale

A fearsome female valkyrie with long white hair whipping through the wind, weathered silver armor A fearsome female valkyrie with long white hair whipping through the wind, weathered silver armor engraved with ancient runes, piercing blue eyes, massive winged spear glowing with divine energy - Descends from storm clouds onto a battlefield where thousands of undead warriors overwhelm a kingdom’s last defenders, camera diving with her through rain and lightning before she crashes into the center of the chaos; - Charges through the undead horde with savage precision, spear impaling multiple enemies, divine shockwaves ripping through ranks of skeletons, horses and warriors colliding around her, whip pans following brutal impacts and bodies thrown through mud and fire; - Launches high into the sky and hurls her spear like a thunderbolt, obliterating the undead king in a colossal explosion of light, ending with the remaining undead collapsing lifeless while the camera rises above the battlefield revealing her standing victorious among thousands of fallen enemies Ultra-realistic heroic fantasy, brutal warfare, divine VFX, realistic armor physics, stormy daylight, cinematic IMAX scale

16:9
Shot on Arri Alexa 65, 35mm lens. Grounded, hyper-realistic cinematic
Prompt verificado

[CINEMATIC SETUP] Shot on Arri Alexa 65, 35mm lens. Grounded, hyper-realistic cinematic daylight setting in a bustling city center. Overcast natural lighting, muted realistic color grade. No video game effects or glowing lights; super-speed is represented purely through physical temporal distortion and heat waves. Audio style: immersive spatial sound, bustling city ambiance instantly cutting to deep vacuum sub-bass and tearing wind. [IMAGE REFERENCES / LEGEND] @[Image 1](image_1) = [main character: 30-year-old man, movie-level realistic facial features, no deformation, stable throughout. Wearing a solid black t-shirt (the T-shirt with no logos on the back), black cap, blue oversized jeans, Nike Air Force 1] [TIMELINE SECOND BY SECOND] 0-3s: [Steadicam tracking medium shot] Pablo (@[Image 1](image_1)) walks casually down a busy, photorealistic city sidewalk at normal speed. [Physics] Pedestrians walk by naturally, the fabric of his original clothing moves subtly with the normal breeze. [Audio] Normal bustling city traffic, chatter, and regular footsteps. 3-5s: [Sudden fast push-in to medium close-up] Pablo stops suddenly, looks straight ahead, and violently takes off. [Physics] A hyper-realistic sonic boom distorts the air around him. Extreme heat waves and temporal distortion follow his trajectory. [Audio] Sudden explosive sonic crack, instantly transitioning into a low-vacuum hum; all city noise vanishes completely. 5-8s: [Ultra-high-speed tracking shot] The world freezes entirely. Pedestrians and cars are suspended perfectly mid-motion. Pablo sprints down the middle of the avenue at impossible speed. [Physics] His exact original clothing ripples aggressively from extreme wind velocity. The sheer force of his passing flips suspended newspapers and shatters a nearby car window in hyper-slow motion. [Audio] Heavy, rapid footsteps echoing in isolation, violent tearing wind resistance. 8-11s: [Dynamic low-angle orbit] Pablo rounds a corner, his sneakers digging into the concrete. [Physics] Asphalt cracks and explodes upward from the friction, but the debris hangs completely frozen in the air. Real-world rigid body physics apply to the destruction. [Audio] Sharp concrete crunching, deep sub-bass frequencies. 11-15s: [Slow down to wide shot] He skids to a halt, the temporal air distortion fading away. Time snaps back to normal speed instantly. [Physics] The suspended shattered glass and concrete debris crash to the ground realistically. Pedestrians jump in shock at the sudden noise. Pablo resumes walking normally. [Audio] Instant rush of loud city traffic returning, debris hitting the ground heavily. [STYLE & QUALITY BOOSTERS] Photorealistic 8K, Arri Alexa 65 footage, ultra-detailed textures, cinematic lighting, hyper-realistic rigid body destruction, no glowing effects, grounded VFX, coherent multi-character scene, movie-level realistic facial features, strict adherence to original clothing, stable throughout. [NEGATIVES] video game style, CGI look, glowing trails, colored lightning, deformed faces, blurry motion on main character, changing clothes, low resolution, text artifacts, inconsistent lighting, watermark, extra limbs.

[CINEMATIC SETUP] Shot on Arri Alexa 65, 35mm lens. Grounded, hyper-realistic cinematic daylight setting in a bustling city center. Overcast natural lighting, muted realistic color grade. No video game effects or glowing lights; super-speed is represented purely through physical temporal distortion and heat waves. Audio style: immersive spatial sound, bustling city ambiance instantly cutting to deep vacuum sub-bass and tearing wind. [IMAGE REFERENCES / LEGEND] @[Image 1](image_1) = [main character: 30-year-old man, movie-level realistic facial features, no deformation, stable throughout. Wearing a solid black t-shirt (the T-shirt with no logos on the back), black cap, blue oversized jeans, Nike Air Force 1] [TIMELINE SECOND BY SECOND] 0-3s: [Steadicam tracking medium shot] Pablo (@[Image 1](image_1)) walks casually down a busy, photorealistic city sidewalk at normal speed. [Physics] Pedestrians walk by naturally, the fabric of his original clothing moves subtly with the normal breeze. [Audio] Normal bustling city traffic, chatter, and regular footsteps. 3-5s: [Sudden fast push-in to medium close-up] Pablo stops suddenly, looks straight ahead, and violently takes off. [Physics] A hyper-realistic sonic boom distorts the air around him. Extreme heat waves and temporal distortion follow his trajectory. [Audio] Sudden explosive sonic crack, instantly transitioning into a low-vacuum hum; all city noise vanishes completely. 5-8s: [Ultra-high-speed tracking shot] The world freezes entirely. Pedestrians and cars are suspended perfectly mid-motion. Pablo sprints down the middle of the avenue at impossible speed. [Physics] His exact original clothing ripples aggressively from extreme wind velocity. The sheer force of his passing flips suspended newspapers and shatters a nearby car window in hyper-slow motion. [Audio] Heavy, rapid footsteps echoing in isolation, violent tearing wind resistance. 8-11s: [Dynamic low-angle orbit] Pablo rounds a corner, his sneakers digging into the concrete. [Physics] Asphalt cracks and explodes upward from the friction, but the debris hangs completely frozen in the air. Real-world rigid body physics apply to the destruction. [Audio] Sharp concrete crunching, deep sub-bass frequencies. 11-15s: [Slow down to wide shot] He skids to a halt, the temporal air distortion fading away. Time snaps back to normal speed instantly. [Physics] The suspended shattered glass and concrete debris crash to the ground realistically. Pedestrians jump in shock at the sudden noise. Pablo resumes walking normally. [Audio] Instant rush of loud city traffic returning, debris hitting the ground heavily. [STYLE & QUALITY BOOSTERS] Photorealistic 8K, Arri Alexa 65 footage, ultra-detailed textures, cinematic lighting, hyper-realistic rigid body destruction, no glowing effects, grounded VFX, coherent multi-character scene, movie-level realistic facial features, strict adherence to original clothing, stable throughout. [NEGATIVES] video game style, CGI look, glowing trails, colored lightning, deformed faces, blurry motion on main character, changing clothes, low resolution, text artifacts, inconsistent lighting, watermark, extra limbs.

16:9
3s: Ultra-wide cinematic establishing shot of a remote medieval mountain
Prompt verificado

0–3s: Ultra-wide cinematic establishing shot of a remote medieval mountain village at night, surrounded by steep snowy peaks. Warm torchlight glows from stone-and-timber houses while a sensual adult dark sorceress stands on a jagged ridge above the valley, wearing an elegant obsidian gown, long black hair moving in the freezing wind. She slowly raises both hands. 3–7s: Slow dolly-in toward the sorceress as violet-black runes ignite beneath her feet. Smoke, ash and shadow energy spiral around her body. The clouds twist into a vast circular portal behind her while the village bells begin ringing below. 7–11s: A gigantic horned creature emerges fully from the portal, with ember-lit eyes, armored limbs and smoke pouring from its mouth. The sorceress lowers one hand toward the village, commanding it forward. The creature leaps down from the ridge and lands beside the village, sending snow, dust and roof tiles outward. 11–15s: The creature sweeps through the outer buildings, overturning wooden towers and scattering debris as villagers flee toward the mountain road. The camera cranes upward into a final monumental wide shot: the sorceress stands silhouetted on the ridge, the creature dominates the burning edge of the village below, and the portal closes behind them. End on a stable final frame with the village partially ruined, smoke rising into the moonlit sky, and the sorceress lowering her hands in complete control. Dark heroic fantasy, ultra-cinematic Hollywood blockbuster, realistic scale and weight, dramatic moonlight, violet-black magical glow, volumetric smoke, drifting embers, powerful cloth movement, premium VFX, coherent geography, continuous action, definitive ending.

0–3s: Ultra-wide cinematic establishing shot of a remote medieval mountain village at night, surrounded by steep snowy peaks. Warm torchlight glows from stone-and-timber houses while a sensual adult dark sorceress stands on a jagged ridge above the valley, wearing an elegant obsidian gown, long black hair moving in the freezing wind. She slowly raises both hands. 3–7s: Slow dolly-in toward the sorceress as violet-black runes ignite beneath her feet. Smoke, ash and shadow energy spiral around her body. The clouds twist into a vast circular portal behind her while the village bells begin ringing below. 7–11s: A gigantic horned creature emerges fully from the portal, with ember-lit eyes, armored limbs and smoke pouring from its mouth. The sorceress lowers one hand toward the village, commanding it forward. The creature leaps down from the ridge and lands beside the village, sending snow, dust and roof tiles outward. 11–15s: The creature sweeps through the outer buildings, overturning wooden towers and scattering debris as villagers flee toward the mountain road. The camera cranes upward into a final monumental wide shot: the sorceress stands silhouetted on the ridge, the creature dominates the burning edge of the village below, and the portal closes behind them. End on a stable final frame with the village partially ruined, smoke rising into the moonlit sky, and the sorceress lowering her hands in complete control. Dark heroic fantasy, ultra-cinematic Hollywood blockbuster, realistic scale and weight, dramatic moonlight, violet-black magical glow, volumetric smoke, drifting embers, powerful cloth movement, premium VFX, coherent geography, continuous action, definitive ending.

16:9
Photorealistic full-body reference portrait of a beautiful young woman
Prompt verificado

Photorealistic full-body reference portrait of a beautiful young woman snowboarder, standing on a snowy mountain slope, bright daylight, sharp cinematic detail, 8k resolution. She has pale skin, striking ice-blue eyes, long straight black hair flowing down past her shoulders, delicate feminine facial features, high cheekbones, natural makeup. She looks directly at the camera with a calm, confident, fearless expression. She is wearing a complete feminine professional snowboarding outfit: • Fitted insulated snow jacket in matte black with subtle teal accents and white geometric patterns • Matching black snow pants with reinforced knees • Black helmet with teal details • Goggles resting on top of the helmet • Black snow gloves • Black snowboard boots She is standing on a modern freestyle snowboard: black base with teal and white graphic design, visible bindings, slightly angled toward the camera so both the board and her full outfit are clearly visible. Natural standing pose, one hand on her hip, relaxed athletic posture, weight slightly on the back foot. Environment: fresh white powder snow around her, dramatic alpine mountain peaks in the soft background, bright sunlight with subtle lens flare, crisp cold atmosphere, photorealistic snow texture, ultra-detailed fabric and material textures, realistic hair strands, sharp focus on face and outfit. Style: hyper-realistic photography, shot on Sony A1 with 85mm lens, f/1.8, natural lighting, National Geographic level detail, no text, no logos, no watermarks. Negative prompt (if supported): blurry, deformed, extra limbs, low quality, cartoon, illustration, painting, text, watermark, overexposed, underexposed, plastic skin.

Photorealistic full-body reference portrait of a beautiful young woman snowboarder, standing on a snowy mountain slope, bright daylight, sharp cinematic detail, 8k resolution. She has pale skin, striking ice-blue eyes, long straight black hair flowing down past her shoulders, delicate feminine facial features, high cheekbones, natural makeup. She looks directly at the camera with a calm, confident, fearless expression. She is wearing a complete feminine professional snowboarding outfit: • Fitted insulated snow jacket in matte black with subtle teal accents and white geometric patterns • Matching black snow pants with reinforced knees • Black helmet with teal details • Goggles resting on top of the helmet • Black snow gloves • Black snowboard boots She is standing on a modern freestyle snowboard: black base with teal and white graphic design, visible bindings, slightly angled toward the camera so both the board and her full outfit are clearly visible. Natural standing pose, one hand on her hip, relaxed athletic posture, weight slightly on the back foot. Environment: fresh white powder snow around her, dramatic alpine mountain peaks in the soft background, bright sunlight with subtle lens flare, crisp cold atmosphere, photorealistic snow texture, ultra-detailed fabric and material textures, realistic hair strands, sharp focus on face and outfit. Style: hyper-realistic photography, shot on Sony A1 with 85mm lens, f/1.8, natural lighting, National Geographic level detail, no text, no logos, no watermarks. Negative prompt (if supported): blurry, deformed, extra limbs, low quality, cartoon, illustration, painting, text, watermark, overexposed, underexposed, plastic skin.

16:9
Ultra wide cinematic aerial shot during sunset over a vast African savanna
Prompt verificado

Ultra wide cinematic aerial shot during sunset over a vast African savanna covered in endless golden grasslands with scattered acacia trees, winding rivers and large herds of elephants, giraffes and zebras peacefully roaming across the landscape. The camera glides smoothly above the wildlife at high speed, weaving through the plains and following the river as warm golden sunlight illuminates the horizon. Dust trails drift through the air, birds soar overhead and the entire scene feels calm, natural and breathtakingly beautiful. Hyper realistic wildlife animation, realistic environmental interactions, cinematic lighting, atmospheric depth, volumetric haze, smooth camera movement, perfect stabilization and photorealistic visuals. At exactly halfway through the video, a gigantic shadow suddenly sweeps across the savanna and the ground begins to tremble. Rivers freeze in place, wildlife stops and looks toward the horizon as glowing cracks of light spread across the earth for miles. The landscape starts breaking apart, revealing that the entire savanna has been resting on the back of a colossal ancient stone titan hidden beneath the surface. Massive mountains transform into armored shoulders, forests slide across its body and entire valleys shift as the giant slowly awakens and rises from the ground. The camera accelerates upward and rapidly pulls back, revealing the titan emerging on an impossible scale while clouds swirl around its head and shoulders. Lightning flashes through the sky, dust storms erupt across the landscape and pieces of earth crumble from its body as it stands taller and taller. Realistic terrain deformation, dynamic debris simulations, volumetric clouds, atmospheric particles, dramatic god rays, cinematic lens flares, epic scale, hyper realistic textures, smooth motion, perfect camera stabilization, cinematic color grading with rich gold and deep blue tones, breathtaking photorealistic visuals.

Ultra wide cinematic aerial shot during sunset over a vast African savanna covered in endless golden grasslands with scattered acacia trees, winding rivers and large herds of elephants, giraffes and zebras peacefully roaming across the landscape. The camera glides smoothly above the wildlife at high speed, weaving through the plains and following the river as warm golden sunlight illuminates the horizon. Dust trails drift through the air, birds soar overhead and the entire scene feels calm, natural and breathtakingly beautiful. Hyper realistic wildlife animation, realistic environmental interactions, cinematic lighting, atmospheric depth, volumetric haze, smooth camera movement, perfect stabilization and photorealistic visuals. At exactly halfway through the video, a gigantic shadow suddenly sweeps across the savanna and the ground begins to tremble. Rivers freeze in place, wildlife stops and looks toward the horizon as glowing cracks of light spread across the earth for miles. The landscape starts breaking apart, revealing that the entire savanna has been resting on the back of a colossal ancient stone titan hidden beneath the surface. Massive mountains transform into armored shoulders, forests slide across its body and entire valleys shift as the giant slowly awakens and rises from the ground. The camera accelerates upward and rapidly pulls back, revealing the titan emerging on an impossible scale while clouds swirl around its head and shoulders. Lightning flashes through the sky, dust storms erupt across the landscape and pieces of earth crumble from its body as it stands taller and taller. Realistic terrain deformation, dynamic debris simulations, volumetric clouds, atmospheric particles, dramatic god rays, cinematic lens flares, epic scale, hyper realistic textures, smooth motion, perfect camera stabilization, cinematic color grading with rich gold and deep blue tones, breathtaking photorealistic visuals.

16:9
Create a 15 second, 16:9 photorealistic nighttime fashion film built around
Prompt verificado

Create a 15 second, 16:9 photorealistic nighttime fashion film built around an unbranded early-2000s silver MiniDV camcorder with a flip-out LCD. The physical camcorder dominates the foreground; its LCD stays tack-sharp while the real people and city location behind it fall into creamy shallow-focus blur. Keep one continuous believable handheld setup: close to the camcorder, drifting, breathing and making tiny human corrections, never gimbal-smooth. 0.0–1.3s Extreme close foreground view of the closed LCD panel and the operator’s fingers. Under warm street lighting, the hand flips the screen open toward camera. Focus snaps naturally from the camcorder shell to the glowing LCD. Behind it: a small fashion crowd at night, dark sky and an old stone building facade, all soft and indistinct. 1.3–3.5s The LCD shows two stylish young adults crowding the MiniDV lens, laughing, flashing quick hand gestures and leaning close. Inside the LCD use authentic low-resolution CCD video: harsh direct-camera light, clipped skin highlights, warm reds, cool cyan shadows, fine chroma noise, mild scanline texture and tiny unreadable REC/timecode icons. The exterior world stays warmer and softer, creating a convincing screen-within-screen contrast. 3.5–5.8s The operator subtly pivots right. Parallax shifts the LCD across frame while a person in a textured tan faux-fur coat drifts through the blurred background. On the LCD, cut naturally to a playful low-angle wide-lens clip of someone crouching and moving toward the lens. Allow slight exposure pumping and imperfect autofocus. 5.8–8.2s Continue the handheld orbit. A bright practical lamp blooms near the top edge, producing mild halation and realistic flare. The LCD shows a sunglasses-wearing subject and friends dancing shoulder-to-shoulder, loose and spontaneous, occasionally crossing each other, never polished choreography. 8.2–10.8s More people enter the soft background; one briefly passes close enough to become a large blurred shape. Keep the camcorder body on the right edge and LCD near center. Inside the LCD, jump between quick candid portraits: a woman smiling, a man turning his head, then a small group leaning together. Cuts happen only inside the LCD while the outer shot remains continuous. 10.8–13.0s The operator dips the camcorder slightly, then corrects upward. A warm spotlight flares from lower frame. LCD color briefly shifts greener and darker like an old auto-white-balance error, then recovers. Add one very brief analog video hiccup; no digital VFX, floating graphics or impossible distortion. 13.0–15.0s Finish on three or four friends bunching into the MiniDV frame, laughing and moving toward the lens as the real background crowd mirrors their energy in blur. End with a tiny handheld push toward the LCD and natural highlight bloom. VISUAL RULES: 24fps outer capture, 1/48 shutter feel, 35–50mm full-frame look, f/1.8–2.2, handheld micro-jitter, subtle rolling shutter during faster pivots, fine high-ISO grain, realistic skin, true fabric texture, practical tungsten streetlights mixed with cooler camera light. No plastic skin, warped hands, duplicated people, morphing faces, floating objects, synthetic bokeh, perfect symmetry or glossy CGI. The MiniDV LCD must emit believable light and clearly look like footage from an older camera. MUSIC: original 122 BPM gritty electroclash/fashion-house instrumental: dry punchy kick, tight snare-clap, rubbery bass pulse, clipped synth stabs, subtle tape hiss and short camera-mechanism clicks used rhythmically. No vocals. Build every four beats and land a clean accent on the final push-in.

Create a 15 second, 16:9 photorealistic nighttime fashion film built around an unbranded early-2000s silver MiniDV camcorder with a flip-out LCD. The physical camcorder dominates the foreground; its LCD stays tack-sharp while the real people and city location behind it fall into creamy shallow-focus blur. Keep one continuous believable handheld setup: close to the camcorder, drifting, breathing and making tiny human corrections, never gimbal-smooth. 0.0–1.3s Extreme close foreground view of the closed LCD panel and the operator’s fingers. Under warm street lighting, the hand flips the screen open toward camera. Focus snaps naturally from the camcorder shell to the glowing LCD. Behind it: a small fashion crowd at night, dark sky and an old stone building facade, all soft and indistinct. 1.3–3.5s The LCD shows two stylish young adults crowding the MiniDV lens, laughing, flashing quick hand gestures and leaning close. Inside the LCD use authentic low-resolution CCD video: harsh direct-camera light, clipped skin highlights, warm reds, cool cyan shadows, fine chroma noise, mild scanline texture and tiny unreadable REC/timecode icons. The exterior world stays warmer and softer, creating a convincing screen-within-screen contrast. 3.5–5.8s The operator subtly pivots right. Parallax shifts the LCD across frame while a person in a textured tan faux-fur coat drifts through the blurred background. On the LCD, cut naturally to a playful low-angle wide-lens clip of someone crouching and moving toward the lens. Allow slight exposure pumping and imperfect autofocus. 5.8–8.2s Continue the handheld orbit. A bright practical lamp blooms near the top edge, producing mild halation and realistic flare. The LCD shows a sunglasses-wearing subject and friends dancing shoulder-to-shoulder, loose and spontaneous, occasionally crossing each other, never polished choreography. 8.2–10.8s More people enter the soft background; one briefly passes close enough to become a large blurred shape. Keep the camcorder body on the right edge and LCD near center. Inside the LCD, jump between quick candid portraits: a woman smiling, a man turning his head, then a small group leaning together. Cuts happen only inside the LCD while the outer shot remains continuous. 10.8–13.0s The operator dips the camcorder slightly, then corrects upward. A warm spotlight flares from lower frame. LCD color briefly shifts greener and darker like an old auto-white-balance error, then recovers. Add one very brief analog video hiccup; no digital VFX, floating graphics or impossible distortion. 13.0–15.0s Finish on three or four friends bunching into the MiniDV frame, laughing and moving toward the lens as the real background crowd mirrors their energy in blur. End with a tiny handheld push toward the LCD and natural highlight bloom. VISUAL RULES: 24fps outer capture, 1/48 shutter feel, 35–50mm full-frame look, f/1.8–2.2, handheld micro-jitter, subtle rolling shutter during faster pivots, fine high-ISO grain, realistic skin, true fabric texture, practical tungsten streetlights mixed with cooler camera light. No plastic skin, warped hands, duplicated people, morphing faces, floating objects, synthetic bokeh, perfect symmetry or glossy CGI. The MiniDV LCD must emit believable light and clearly look like footage from an older camera. MUSIC: original 122 BPM gritty electroclash/fashion-house instrumental: dry punchy kick, tight snare-clap, rubbery bass pulse, clipped synth stabs, subtle tape hiss and short camera-mechanism clicks used rhythmically. No vocals. Build every four beats and land a clean accent on the final push-in.

16:9

Explora flujos de trabajo de video

Explora el flujo de trabajo de Kling y compáralo con las páginas de video relacionadas. El generador es la fuente de verdad para el acceso actual al modelo y la configuración. Usa la biblioteca de prompts para estudiar resultados publicados y el modelo que los creó.

Semilla 2.0
veo

Kling: convierte ideas en video cinematográfico

Centra tu brief de video Kling en la acción visible, el movimiento de cámara y la iluminación. Añade el sonido final y el diálogo en tu flujo de trabajo de edición cuando sea necesario; no asumas que el audio se incluye con una solicitud de video.

Para tu brief de video con Kling, describe cómo debe moverse el sujeto desde su pose inicial. Si el modelo seleccionado admite una imagen o fotograma final, úsalo para explicar la composición y la continuidad. No asumas que se acepta cada tipo de referencia.

Explorar Kling
Kling: convierte ideas en video cinematográfico
Divide un concepto de historia de Kling en tomas cortas y claramente descritas. Dale a cada toma una acción y una dirección de cámara. Revisa la continuidad entre resultados antes de ensamblarlos en una secuencia.

De un brief a un video revisado: el flujo de trabajo de Kling

Dedica tiempo a inspeccionar cada resultado de video y a refinar tu brief. El tiempo de procesamiento varía según el modelo, la solicitud y la carga del servicio. Cambia una indicación a la vez para que puedas juzgar qué edición mejora el resultado.

1

Ingrese el mensaje o cargue la imagen

Para tu brief de video con Kling, describe cómo debe moverse el sujeto desde su pose inicial. Si el modelo seleccionado admite una imagen o fotograma final, úsalo para explicar la composición y la continuidad. No asumas que se acepta cada tipo de referencia.

2

Revisa disponibilidad, configuración y créditos

Dedica tiempo a inspeccionar cada resultado de video y a refinar tu brief. El tiempo de procesamiento varía según el modelo, la solicitud y la carga del servicio. Cambia una indicación a la vez para que puedas juzgar qué edición mejora el resultado.

3

Revisa y descarga los resultados completados

Cuando se complete una solicitud, inspecciona el video en el Historial y descarga el resultado que quieras conservar. Revisa la composición y cualquier detalle no deseado antes de compartirlo con tu equipo o publicarlo.

Explora flujos de trabajo de video relacionados

Explora el flujo de trabajo de Kling y compáralo con las páginas de video relacionadas. El generador es la fuente de verdad para el acceso actual al modelo y la configuración. Usa la biblioteca de prompts para estudiar resultados publicados y el modelo que los creó.

Crea tu brief de video con Kling

Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.

Control de guión gráfico de tomas múltiples

Planifica una acción clara por toma

Divide un concepto de historia de Kling en tomas cortas y claramente descritas. Dale a cada toma una acción y una dirección de cámara. Revisa la continuidad entre resultados antes de ensamblarlos en una secuencia.

  • Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.
  • Divide un concepto de historia de Kling en tomas cortas y claramente descritas. Dale a cada toma una acción y una dirección de cámara. Revisa la continuidad entre resultados antes de ensamblarlos en una secuencia.
  • Divide un concepto de historia de Kling en tomas cortas y claramente descritas. Dale a cada toma una acción y una dirección de cámara. Revisa la continuidad entre resultados antes de ensamblarlos en una secuencia.
  • Divide un concepto de historia de Kling en tomas cortas y claramente descritas. Dale a cada toma una acción y una dirección de cámara. Revisa la continuidad entre resultados antes de ensamblarlos en una secuencia.
Explorar Kling
Audio y diálogo nativos

Escribe un brief visual enfocado para Kling

Centra tu brief de video Kling en la acción visible, el movimiento de cámara y la iluminación. Añade el sonido final y el diálogo en tu flujo de trabajo de edición cuando sea necesario; no asumas que el audio se incluye con una solicitud de video.

  • Centra tu brief de video Kling en la acción visible, el movimiento de cámara y la iluminación. Añade el sonido final y el diálogo en tu flujo de trabajo de edición cuando sea necesario; no asumas que el audio se incluye con una solicitud de video.
  • Centra tu brief de video Kling en la acción visible, el movimiento de cámara y la iluminación. Añade el sonido final y el diálogo en tu flujo de trabajo de edición cuando sea necesario; no asumas que el audio se incluye con una solicitud de video.
  • Centra tu brief de video Kling en la acción visible, el movimiento de cámara y la iluminación. Añade el sonido final y el diálogo en tu flujo de trabajo de edición cuando sea necesario; no asumas que el audio se incluye con una solicitud de video.
  • Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.
Explorar Kling
Control de movimiento de inicio y fin del cuadro

Explora tu próxima idea de video con Kling

Para tu brief de video con Kling, describe cómo debe moverse el sujeto desde su pose inicial. Si el modelo seleccionado admite una imagen o fotograma final, úsalo para explicar la composición y la continuidad. No asumas que se acepta cada tipo de referencia.

  • Para tu brief de video con Kling, describe cómo debe moverse el sujeto desde su pose inicial. Si el modelo seleccionado admite una imagen o fotograma final, úsalo para explicar la composición y la continuidad. No asumas que se acepta cada tipo de referencia.
  • Enumera los detalles que importan en tu brief de video con Kling: identidad, forma, colores, vestuario y fondo. Usa referencias compatibles cuando corresponda y compara cada resultado; no se garantiza la consistencia exacta.
  • Elige solo la resolución y la relación de aspecto que se muestran para el modelo seleccionado. Revisa el encuadre, los detalles finos y cualquier texto en el video terminado. Un tamaño de salida mayor no garantiza un resultado más preciso.
  • Desarrolla tu brief de video con Kling en torno al resultado que necesitas. Mantén la dirección principal específica, verifica la configuración compatible en el generador y revisa el trabajo completado antes de usarlo en tu proyecto.
Explorar Kling
Control de cámara y pincel de movimiento

Describe el movimiento de cámara y el tiempo

Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.

  • Desarrolla tu brief de video con Kling en torno al resultado que necesitas. Mantén la dirección principal específica, verifica la configuración compatible en el generador y revisa el trabajo completado antes de usarlo en tu proyecto.
  • Divide un concepto de historia de Kling en tomas cortas y claramente descritas. Dale a cada toma una acción y una dirección de cámara. Revisa la continuidad entre resultados antes de ensamblarlos en una secuencia.
  • Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.
  • Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.
Explorar Kling

Un brief creativo más claro para Kling

Dedica tiempo a inspeccionar cada resultado de video y a refinar tu brief. El tiempo de procesamiento varía según el modelo, la solicitud y la carga del servicio. Cambia una indicación a la vez para que puedas juzgar qué edición mejora el resultado.

Narración cinematográfica

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Redes sociales y marketing

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Exhibiciones de productos

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Flujo de trabajo de producción eficiente

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Notas creativas para tu brief de video con Kling

“
Dale al sujeto principal una acción clara. Para un concepto con Kling, un brief preciso es más fácil de evaluar que una lista de efectos que compiten.
Subject & Action
Subject & ActionGuía creativa de klingai.me

Flujo de trabajo de video con Kling: preguntas y respuestas

Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.

Selecciona un modelo Kling con entrada de imagen, sube una referencia admitida y escribe qué debe moverse. Revisa la configuración disponible y el costo en créditos antes de enviar. Una referencia guía el resultado; no garantiza la conservación exacta de la identidad o el detalle.

Escribe tu brief de video Kling en torno a una acción visible. Añade el escenario, el tamaño de plano, el movimiento de cámara y la iluminación. Describe el movimiento en orden para que la escena deseada sea fácil de entender.

Esta página de klingai.me explica el flujo de trabajo de video Kling. Te ayuda a escribir un brief enfocado y revisar las entradas disponibles. El acceso actual se muestra en el generador; un nombre de modelo en una guía no significa que actualmente acepte solicitudes.

Usa solo los modos de entrada y controles que ofrece el modelo seleccionado. Describe el video previsto con claridad y agrega referencias compatibles cuando sea útil. Esta página no promete herramientas separadas de pincel de movimiento, carga de audio, restauración o edición.

Para tu brief de video con Kling, describe cómo debe moverse el sujeto desde su pose inicial. Si el modelo seleccionado admite una imagen o fotograma final, úsalo para explicar la composición y la continuidad. No asumas que se acepta cada tipo de referencia.

Para un concepto de producto con Kling, especifica la forma del producto, el material, el detalle clave y el entorno. Mantén los logotipos y las afirmaciones precisos, deja espacio para tu propia tipografía y revisa el resultado antes de usarlo en un anuncio.

Explora tu próxima idea de video con Kling

Elige solo la resolución y la relación de aspecto que se muestran para el modelo seleccionado. Revisa el encuadre, los detalles finos y cualquier texto en el video terminado. Un tamaño de salida mayor no garantiza un resultado más preciso.

Explorar Kling
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