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فيديو KlingHOTمطالبات Kling

أجيال الذكاء الاصطناعي

فيديو الذكاء الاصطناعيصورة الذكاء الاصطناعي

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نماذج

فيديو فيو AIفيديو كلينج للذكاء الاصطناعيBanana AI للصور

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ما هو Kling AI؟

Kling لسرد القصص والإعلانات والمقاطع الاجتماعية

Kling هي عائلة طرازات فيديو بالذكاء الاصطناعي لتحويل موجز إبداعي إلى صور متحركة. على klingai.me، يبدأ سير العمل بموجز أو مرجع مدعوم وينتهي بمراجعة نتيجة مكتملة في مساحة عملك.

ابدأ مع كلينج
قم بتخطيط مشاهد متعددة اللقطات بسهولة باستخدام التحكم في القصة المصورة
استمتع بتجربة مقاطع فيديو الذكاء الاصطناعي الغنية بالصوت الأصلي
قم بتوجيه الحركة المرئية بسلاسة باستخدام إطارات البداية والنهاية
قم بتطبيق حركة الكاميرا الديناميكية للحصول على نتائج سينمائية
قم بتخطيط مشاهد متعددة اللقطات بسهولة باستخدام التحكم في القصة المصورة
استمتع بتجربة مقاطع فيديو الذكاء الاصطناعي الغنية بالصوت الأصلي
قم بتوجيه الحركة المرئية بسلاسة باستخدام إطارات البداية والنهاية
قم بتطبيق حركة الكاميرا الديناميكية للحصول على نتائج سينمائية

مولد الفيديو بالذكاء الاصطناعي

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1 / 12
A young woman leans softly on a metal railing beside a quiet lake at golden
موجّه موثّق

A young woman leans softly on a metal railing beside a quiet lake at golden hour. She rests her head on her folded arms and looks calmly into the camera. Her long strawberry blonde hair moves gently in the breeze. Warm sunlight glows around her hair and face. Her white lace summer dress moves slightly with the wind. The camera slowly pushes closer while keeping her eyes sharp. She blinks naturally and gives a very subtle soft smile. Green trees, distant water, and shoreline stay blurred with creamy bokeh. Natural skin texture, realistic hair and fabric, shallow depth of field, soft cinematic lighting, smooth natural motion. No text, no dialogue, no artificial HDR.

A young woman leans softly on a metal railing beside a quiet lake at golden hour. She rests her head on her folded arms and looks calmly into the camera. Her long strawberry blonde hair moves gently in the breeze. Warm sunlight glows around her hair and face. Her white lace summer dress moves slightly with the wind. The camera slowly pushes closer while keeping her eyes sharp. She blinks naturally and gives a very subtle soft smile. Green trees, distant water, and shoreline stay blurred with creamy bokeh. Natural skin texture, realistic hair and fabric, shallow depth of field, soft cinematic lighting, smooth natural motion. No text, no dialogue, no artificial HDR.

16:9
A lone sword-bearing woman in weathered fur and leather fights a massive
موجّه موثّق

SUBJECTS: A lone sword-bearing woman in weathered fur and leather fights a massive polar bear with desperate, two-handed survival movement. The same woman is later revealed at home in loose indoor clothes, where a VR headset appears only after the match cut and is pulled off in one clear motion. ENVIRONMENT: Frozen wilderness under hard daylight, wind dragging snow across blue-white ice, then a modest lived-in home reached through a precise visual match. Winter glare and visible breath give way to soft clutter, indoor daylight, and a faint game-lit glow. MOOD: Visceral survival tension snaps into grounded reality without breaking physical continuity. COLOR LOGIC: Naturalistic Film Print Emulation TIMELINE: 0:00-0:07: One unbroken handheld move, WS collapsing into MCU as the woman backpedals across the ice and the bear launches through blowing snow. The camera runs beside the leap at eye level, 28mm shifting to 35mm, slightly unstable and close enough to keep both bodies heavy and readable. The bear closes fast while she plants, recoils, and keeps the blade between them. SFX: (howling wind, boots grinding ice, low animal roar, cloth strain, blade cutting air, snow scrape). Hard winter sun side-lights the ice and throws sharp blue shadows. 0:07-0:11: Same unbroken move, no cut, tightening into a dead-on CU as the bear surges into the last inches, claws near her shoulders, jaws filling the frame edge. Right in the middle of the attack, a man's voice calls, Karla... then sharper, KARLA. She answers with a tired off, and on that reaction the world drops into slow motion. Snow drifts almost still, the bear hangs in its strike, and only she keeps moving at normal speed as the camera orbits into her face. Bored, not afraid, she drops the sword and brings both empty hands toward her temples in one smooth interrupt gesture. No headset, visor, or device is visible in the frozen world. Stay continuous until the match cut, keeping the same face size, hand height, head angle, lens distance, and clockwise drift. SFX: (cloth strain building to near impact, a man's voice calling Karla... KARLA, her tired off, then stretched wind fading toward silence). Hard winter sun catches the slowed snow around her face. 0:11-0:15: MATCH CUT. CU to MS. Seamless mid-motion transition as her rising hands cross the same screen position and the frozen close-up becomes the home interior with the same framing and clockwise drift. The motion continues uninterrupted, and now a VR headset is visibly strapped over her eyes for the first time. She grips both sides, pulls it fully off her face, and the camera opens into a medium shot as she drops it above her forehead and steps into a small living room in loose home clothes. The handheld orbit continues, revealing couch edges, scattered blankets, and cold window light as her posture falls into mild annoyance. She turns toward the voice, rolls her eyes upward, and says, What is it. 35mm natural lens, spherical. SFX: (headset strap stretch, plastic rub, quiet room tone, socked foot scrape, faint game audio, her breath settling, her dry voice saying What is it). Indoor daylight replaces the winter contrast.

SUBJECTS: A lone sword-bearing woman in weathered fur and leather fights a massive polar bear with desperate, two-handed survival movement. The same woman is later revealed at home in loose indoor clothes, where a VR headset appears only after the match cut and is pulled off in one clear motion. ENVIRONMENT: Frozen wilderness under hard daylight, wind dragging snow across blue-white ice, then a modest lived-in home reached through a precise visual match. Winter glare and visible breath give way to soft clutter, indoor daylight, and a faint game-lit glow. MOOD: Visceral survival tension snaps into grounded reality without breaking physical continuity. COLOR LOGIC: Naturalistic Film Print Emulation TIMELINE: 0:00-0:07: One unbroken handheld move, WS collapsing into MCU as the woman backpedals across the ice and the bear launches through blowing snow. The camera runs beside the leap at eye level, 28mm shifting to 35mm, slightly unstable and close enough to keep both bodies heavy and readable. The bear closes fast while she plants, recoils, and keeps the blade between them. SFX: (howling wind, boots grinding ice, low animal roar, cloth strain, blade cutting air, snow scrape). Hard winter sun side-lights the ice and throws sharp blue shadows. 0:07-0:11: Same unbroken move, no cut, tightening into a dead-on CU as the bear surges into the last inches, claws near her shoulders, jaws filling the frame edge. Right in the middle of the attack, a man's voice calls, Karla... then sharper, KARLA. She answers with a tired off, and on that reaction the world drops into slow motion. Snow drifts almost still, the bear hangs in its strike, and only she keeps moving at normal speed as the camera orbits into her face. Bored, not afraid, she drops the sword and brings both empty hands toward her temples in one smooth interrupt gesture. No headset, visor, or device is visible in the frozen world. Stay continuous until the match cut, keeping the same face size, hand height, head angle, lens distance, and clockwise drift. SFX: (cloth strain building to near impact, a man's voice calling Karla... KARLA, her tired off, then stretched wind fading toward silence). Hard winter sun catches the slowed snow around her face. 0:11-0:15: MATCH CUT. CU to MS. Seamless mid-motion transition as her rising hands cross the same screen position and the frozen close-up becomes the home interior with the same framing and clockwise drift. The motion continues uninterrupted, and now a VR headset is visibly strapped over her eyes for the first time. She grips both sides, pulls it fully off her face, and the camera opens into a medium shot as she drops it above her forehead and steps into a small living room in loose home clothes. The handheld orbit continues, revealing couch edges, scattered blankets, and cold window light as her posture falls into mild annoyance. She turns toward the voice, rolls her eyes upward, and says, What is it. 35mm natural lens, spherical. SFX: (headset strap stretch, plastic rub, quiet room tone, socked foot scrape, faint game audio, her breath settling, her dry voice saying What is it). Indoor daylight replaces the winter contrast.

16:9
High-octane, hyper-realistic military action sequence in the style of
موجّه موثّق

High-octane, hyper-realistic military action sequence in the style of Christopher Nolan, shot on actual 70mm IMAX cameras in bright, harsh midday sun. Fast-paced multi-shot editing with quick, cinematic cuts timed at exactly one shot every 2 seconds across a complete 15-second timeline. A disciplined squad of Navy SEALs in weathered tactical gear moves through a dense, sun-drenched Mexican jungle. High-contrast Nolan-esque color grading with deep, dark shadows, cold teals, and intense, bright highlights. Blinding, realistic shafts of midday sunlight pierce the thick canopy, creating stark overexposed light patches on the jungle floor. Rapid sequence of intense, rapid-fire cuts: •Shot 1 (0-2s): Eye-level tracking shot of SEALs advancing past thick vines in bright daylight. •Shot 2 (2-4s): Tight, detailed close-up of an assault rifle muzzle flash momentarily overpowering the bright sunlight. •Shot 3 (4-6s): Low-angle handheld camera whip-panning as a hidden cartel operator fires from ancient stone ruins under a clear blue sky. •Shot 4 (6-8s): Ground-level macro shot of splintering tree bark and flying dirt clods exploding in stark, sharp sunlight. •Shot 5 (8-10s): Fast tracking shot behind a SEAL diving for cover through heavy white gun smoke illuminated by harsh day rays. •Shot 6 (10-12s): High-angle wide shot of the intense firefight, showing the chaotic layout of the jungle skirmish. •Shot 7 (12-14s): Shaky handheld tracking shot following a SEAL tossing a tactical smoke grenade into a clearing. •Shot 8 (14-15s): Sudden hard cut to black with a lingering, thick cloud of white smoke dispersing into the midday sunlight.
Raw documentary-style camera textures, organic lens flares, lifelike physics, authentic daytime motion blur, and a visceral, gripping sense of real-world peril. Ultra-detailed, 4k resolution.

High-octane, hyper-realistic military action sequence in the style of Christopher Nolan, shot on actual 70mm IMAX cameras in bright, harsh midday sun. Fast-paced multi-shot editing with quick, cinematic cuts timed at exactly one shot every 2 seconds across a complete 15-second timeline. A disciplined squad of Navy SEALs in weathered tactical gear moves through a dense, sun-drenched Mexican jungle. High-contrast Nolan-esque color grading with deep, dark shadows, cold teals, and intense, bright highlights. Blinding, realistic shafts of midday sunlight pierce the thick canopy, creating stark overexposed light patches on the jungle floor. Rapid sequence of intense, rapid-fire cuts: •Shot 1 (0-2s): Eye-level tracking shot of SEALs advancing past thick vines in bright daylight. •Shot 2 (2-4s): Tight, detailed close-up of an assault rifle muzzle flash momentarily overpowering the bright sunlight. •Shot 3 (4-6s): Low-angle handheld camera whip-panning as a hidden cartel operator fires from ancient stone ruins under a clear blue sky. •Shot 4 (6-8s): Ground-level macro shot of splintering tree bark and flying dirt clods exploding in stark, sharp sunlight. •Shot 5 (8-10s): Fast tracking shot behind a SEAL diving for cover through heavy white gun smoke illuminated by harsh day rays. •Shot 6 (10-12s): High-angle wide shot of the intense firefight, showing the chaotic layout of the jungle skirmish. •Shot 7 (12-14s): Shaky handheld tracking shot following a SEAL tossing a tactical smoke grenade into a clearing. •Shot 8 (14-15s): Sudden hard cut to black with a lingering, thick cloud of white smoke dispersing into the midday sunlight.
Raw documentary-style camera textures, organic lens flares, lifelike physics, authentic daytime motion blur, and a visceral, gripping sense of real-world peril. Ultra-detailed, 4k resolution.

16:9
Dark realistic tokusatsu transformation on an apocalyptic battlefield. A
موجّه موثّق

Dark realistic tokusatsu transformation on an apocalyptic battlefield. A gloomy heroine in the reference image with a torn wasteland dress stands under a gray-blue sky filled with smoke and flying demons. A matte metal ring with a golden crystal on her finger. Single continuous shot, handheld, cinematic IMAX style. She slowly raises her hand-eyes suddenly glow white-gold, cracking with light. She shouts: "Henshin!" The crystal shatters-blue energy erupts. Shockwaves distort the air. Her body tears apart-red smoke, blue lightning, golden particles spreading across her flesh. Clothes burn away. Biological armor grows like iridescent scales. Metal plates collide with sparks. A golden mask forms unevenly-compound eyes flicker to life. Final form: flame-gold Thunder Dragon armor, glowing cracks, horned helmet, unstable energy pulsing. She lowers into a fighting stance-draws a lightning blade from her hand. Instant burst forward-ground shatters, explosions everywhere.

Dark realistic tokusatsu transformation on an apocalyptic battlefield. A gloomy heroine in the reference image with a torn wasteland dress stands under a gray-blue sky filled with smoke and flying demons. A matte metal ring with a golden crystal on her finger. Single continuous shot, handheld, cinematic IMAX style. She slowly raises her hand-eyes suddenly glow white-gold, cracking with light. She shouts: "Henshin!" The crystal shatters-blue energy erupts. Shockwaves distort the air. Her body tears apart-red smoke, blue lightning, golden particles spreading across her flesh. Clothes burn away. Biological armor grows like iridescent scales. Metal plates collide with sparks. A golden mask forms unevenly-compound eyes flicker to life. Final form: flame-gold Thunder Dragon armor, glowing cracks, horned helmet, unstable energy pulsing. She lowers into a fighting stance-draws a lightning blade from her hand. Instant burst forward-ground shatters, explosions everywhere.

16:9
Ultra-realistic cinematic live-action, inspired by Inception. Shot on Arri
موجّه موثّق

Ultra-realistic cinematic live-action, inspired by Inception. Shot on Arri Alexa Mini, 50mm lens. Natural 8 AM sunlight, shallow depth of field, organic film texture, subtle lens dispersion, photorealistic. Character Consistency: Use the reference image as the exact protagonist. Maintain identical facial features, hairstyle, beard, body proportions, brown oversized T-shirt, black cargo pants, silver chain, and sunglasses throughout. No coffee cup. [0:00–0:03] The protagonist walks confidently through a busy city sidewalk. Pigeons fly in the background. He smirks and snaps his fingers. [0:03–0:06] A brilliant white shockwave bursts from his hand. Time freezes instantly. Pedestrians stop mid-motion, pigeons freeze mid-flight, dust and leaves hang motionless in the air. Silence. [0:06–0:10] Only the protagonist can move. Tracking shot as he walks through the frozen world. Light rays illuminate floating particles. He casually brushes a frozen pigeon. [0:10–0:12] He passes a woman in a yellow dress suspended in time. He glances at her and nods slightly. [0:12–0:15] He turns toward camera and snaps again. A reverse shockwave restores reality. People resume moving, pigeons scatter, city sounds return. Wide cinematic crane shot pulls away as he walks into the crowd. Premium Hollywood VFX, realistic shockwaves, time-freeze effects, volumetric lighting, seamless transitions, natural motion blur, blockbuster quality, no AI artifacts.

Ultra-realistic cinematic live-action, inspired by Inception. Shot on Arri Alexa Mini, 50mm lens. Natural 8 AM sunlight, shallow depth of field, organic film texture, subtle lens dispersion, photorealistic. Character Consistency: Use the reference image as the exact protagonist. Maintain identical facial features, hairstyle, beard, body proportions, brown oversized T-shirt, black cargo pants, silver chain, and sunglasses throughout. No coffee cup. [0:00–0:03] The protagonist walks confidently through a busy city sidewalk. Pigeons fly in the background. He smirks and snaps his fingers. [0:03–0:06] A brilliant white shockwave bursts from his hand. Time freezes instantly. Pedestrians stop mid-motion, pigeons freeze mid-flight, dust and leaves hang motionless in the air. Silence. [0:06–0:10] Only the protagonist can move. Tracking shot as he walks through the frozen world. Light rays illuminate floating particles. He casually brushes a frozen pigeon. [0:10–0:12] He passes a woman in a yellow dress suspended in time. He glances at her and nods slightly. [0:12–0:15] He turns toward camera and snaps again. A reverse shockwave restores reality. People resume moving, pigeons scatter, city sounds return. Wide cinematic crane shot pulls away as he walks into the crowd. Premium Hollywood VFX, realistic shockwaves, time-freeze effects, volumetric lighting, seamless transitions, natural motion blur, blockbuster quality, no AI artifacts.

16:9
Up to 4K (UHD) #2
موجّه موثّق

16:9
CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject #353288
موجّه موثّق

CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from bedroom lighting. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic rather than polished cinematic footage. STYLE: Cozy packing vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments, natural pauses. Focus on satisfying everyday sounds: suitcase zippers, clothing folds, fabric rustling, cosmetic pouch clicks, hangers sliding, bag buckles, paper travel documents, and soft footsteps around the room. SUBJECT: Young Korean woman in her 20s with long straight black hair, oversized cream hoodie, loose lounge shorts, cozy socks, minimal jewelry, natural makeup. Calm, excited energy before a short weekend trip. SETTING: Small bedroom on a Friday evening. Warm bedside lamp, open suitcase on the bed, neatly organized clothes, travel essentials on a desk, soft ambient room lighting, quiet atmosphere. STORYBOARD: (2s, propped medium shot) She places the camera on a shelf facing the bed and sits beside an open suitcase. "Packing for a little weekend escape." (2s, overhead shot) Neatly folds sweaters and places them into the suitcase. Soft fabric sounds only. (2s, close-up) Rolling clothes carefully to save space. Fabric rustling and zipper sounds. (2s, handheld closet shot) Choosing between two outfits. Holds them up and smiles. "I always bring too many clothes." (2s, detail shot) Places skincare products into a travel pouch. Small bottle clicks and pouch zipper sounds. (2s, close insert) Arranges sunglasses, charger, headphones, and a small notebook inside a side compartment. No dialogue. (2s, medium shot) Sits on the floor checking items from a handwritten packing list. "Just making sure I don't forget anything." (2s, macro shot) Passport-sized travel wallet, train ticket, and room key pouch being placed into a handbag. Paper and leather sounds only. (2s, propped shot) Closes the suitcase and gently presses down while zipping it shut. Long satisfying zipper sound. (2s, warm ending shot) Places the packed suitcase beside the door and looks back toward the camera with a relaxed smile. "I think I'm ready." (1.5s, final shot) Walks back to the camera and reaches toward the lens. "See you on the trip." Hand softly covers the lens as recording ends. AUDIO NOTES: Prioritize natural room ambience and realistic object sounds. Clothing folds, zippers, bag clasps, paper rustling, footsteps, and suitcase wheels should be clearly audible. Dialogue should be quiet and casual, as if speaking to a small personal vlog audience. REALISM NOTES: Authentic body language, natural blinking, genuine smiles, occasional pauses while thinking, realistic packing mistakes, imperfect framing, focus breathing, and everyday bedroom lighting. The footage should resemble a genuine personal weekend-trip vlog captured on a consumer camcorder, not a commercial or AI-generated production.

CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from bedroom lighting. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic rather than polished cinematic footage. STYLE: Cozy packing vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments, natural pauses. Focus on satisfying everyday sounds: suitcase zippers, clothing folds, fabric rustling, cosmetic pouch clicks, hangers sliding, bag buckles, paper travel documents, and soft footsteps around the room. SUBJECT: Young Korean woman in her 20s with long straight black hair, oversized cream hoodie, loose lounge shorts, cozy socks, minimal jewelry, natural makeup. Calm, excited energy before a short weekend trip. SETTING: Small bedroom on a Friday evening. Warm bedside lamp, open suitcase on the bed, neatly organized clothes, travel essentials on a desk, soft ambient room lighting, quiet atmosphere. STORYBOARD: (2s, propped medium shot) She places the camera on a shelf facing the bed and sits beside an open suitcase. "Packing for a little weekend escape." (2s, overhead shot) Neatly folds sweaters and places them into the suitcase. Soft fabric sounds only. (2s, close-up) Rolling clothes carefully to save space. Fabric rustling and zipper sounds. (2s, handheld closet shot) Choosing between two outfits. Holds them up and smiles. "I always bring too many clothes." (2s, detail shot) Places skincare products into a travel pouch. Small bottle clicks and pouch zipper sounds. (2s, close insert) Arranges sunglasses, charger, headphones, and a small notebook inside a side compartment. No dialogue. (2s, medium shot) Sits on the floor checking items from a handwritten packing list. "Just making sure I don't forget anything." (2s, macro shot) Passport-sized travel wallet, train ticket, and room key pouch being placed into a handbag. Paper and leather sounds only. (2s, propped shot) Closes the suitcase and gently presses down while zipping it shut. Long satisfying zipper sound. (2s, warm ending shot) Places the packed suitcase beside the door and looks back toward the camera with a relaxed smile. "I think I'm ready." (1.5s, final shot) Walks back to the camera and reaches toward the lens. "See you on the trip." Hand softly covers the lens as recording ends. AUDIO NOTES: Prioritize natural room ambience and realistic object sounds. Clothing folds, zippers, bag clasps, paper rustling, footsteps, and suitcase wheels should be clearly audible. Dialogue should be quiet and casual, as if speaking to a small personal vlog audience. REALISM NOTES: Authentic body language, natural blinking, genuine smiles, occasional pauses while thinking, realistic packing mistakes, imperfect framing, focus breathing, and everyday bedroom lighting. The footage should resemble a genuine personal weekend-trip vlog captured on a consumer camcorder, not a commercial or AI-generated production.

16:9
Fast handheld shot weaving through a crowded popular cafe in Downtown Cairo
موجّه موثّق

Fast handheld shot weaving through a crowded popular café in Downtown Cairo at night (9 PM), 1960. The camera moves between tables, capturing men smoking shisha, playing backgammon, and drinking tea. Sudden fast 360-degree rotation to a small stage where a traditional Egyptian band is playing oud, tabla, and violin. Crash Zoom to the tabla player's hands drumming at lightning speed. Quick Whip Pan to a dancer in traditional costume moving hypnotically. Rapid Focus Pull to the oud player's fingers strumming the strings. The dim yellow gas lamps create dramatic shadows. The camera then does a fast Dolly Zoom backward to reveal the entire café smoke-filled, energetic, alive with music and laughter. Cinematic, handheld, fast rotation, night, 1960s Cairo, 24fps, 4K, film grain, motion blur, smoky atmosphere.

Fast handheld shot weaving through a crowded popular café in Downtown Cairo at night (9 PM), 1960. The camera moves between tables, capturing men smoking shisha, playing backgammon, and drinking tea. Sudden fast 360-degree rotation to a small stage where a traditional Egyptian band is playing oud, tabla, and violin. Crash Zoom to the tabla player's hands drumming at lightning speed. Quick Whip Pan to a dancer in traditional costume moving hypnotically. Rapid Focus Pull to the oud player's fingers strumming the strings. The dim yellow gas lamps create dramatic shadows. The camera then does a fast Dolly Zoom backward to reveal the entire café smoke-filled, energetic, alive with music and laughter. Cinematic, handheld, fast rotation, night, 1960s Cairo, 24fps, 4K, film grain, motion blur, smoky atmosphere.

16:9
One continuous shot. The camera faces down the wrecked, burning deck toward
موجّه موثّق

SCENE CONTEXT One continuous shot. The camera faces down the wrecked, burning deck toward the BOW of the ship — and Eduardo, blown off the raised STERN DECK behind the camera by a blast, comes FLYING IN from ABOVE AND BEHIND — leaping off the second level, sailing in over the lens on a forward arc, through raining seawater — slams onto the MAIN deck one level below, AHEAD of the camera, and rolls through a tumbling somersault, momentum carrying him toward the bow. Two crewmen flee past him — one leaps overboard. Eduardo fights his way toward the bow under incoming fire: an explosion bursts on his LEFT — he dodges away and is knocked down; he struggles back to his feet — a second explosion on his RIGHT — he ducks and shields behind debris; then he breaks into a sprint for the bow — the camera sweeps around ahead of him and settles OFF THE BOW, FRONTAL: he leaps over the bow rail TOWARD the camera, the ship filling the background behind him — and THE INSTANT he clears the rail, a COLOSSAL explosion consumes the ship behind him: the blast wall catches him MID-AIR and he VANISHES inside it — he never escapes. The cloud overtakes the camera; the frame floods to 100% smoke and dust. The shot ENDS inside the dust: no transition, no reveal — it holds to the end. ACTIVE REFERENCES <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> — lean pirate captain, dark curly hair falling free from under a dusty mustard-yellow cloth bandana, a small white shark tooth pinned to the front of the bandana above his temple, thin moustache, gold hoop earrings, cream linen shirt under a worn brown leather waistcoat, cloth sash and leather belts. 100% matches the reference; the man fighting down the deck toward the bow. <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> — Eduardo's galleon: pale square sails, tall wooden sterncastle. 100% matches the reference; controls the ship's exterior — sails, masts, rigging and hull; already battle-damaged in this shot — burst bulwark, smoldering rigging, debris on the deck. <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> — the deck of the same galleon seen FROM THE RAISED STERN DECK LOOKING FORWARD TOWARD THE BOW: the great wheel and brass compass binnacle in the near foreground, an ornate lantern post, a carved balustrade, a staircase descending to the long MAIN deck — weathered planking, small cannons along both rails, black gratings, coiled ropes, the mainmast amidships, the forecastle and bow in the far depth, open sea on both sides. 100% matches the reference; controls the full on-deck geography, set dressing AND the shot's base viewing direction — from the stern toward the bow. <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — calm bright sea, glittering sun path, hazy horizon. Controls water and sky atmosphere only. <<<3395e991-20db-4577-945b-0a96129a2fb0>>> — weathered pirate crewmen (bandanas, rough shirts, vests). 100% match the reference; TWO of them appear early in the shot, fleeing — one leaps overboard. LOCATION MAP The deck of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> aboard <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> on <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — the raised stern deck (wheel, binnacle, balustrade) at the BACK, the staircase down, the long main deck with cannons, gratings and the mainmast running FORWARD to the distant BOW, exactly as on the reference — the main deck now a wrecked corridor of splintered planks, fallen spars, torn rigging and small fires. The camera sits at the forward edge of the raised stern deck, just past the wheel, LOOKING FORWARD along the whole deck toward the bow — the reference's own vantage; the wheel and binnacle may edge the near foreground. The bow rail and bowsprit are the destination, background-center, open sea beyond them. Sea and smoke beyond the broken side rails; seawater from near-miss columns rains down over the deck in the opening. FIRST FRAME / BLOCKING First frame: deck level, MS, camera facing down the wrecked deck toward the BOW in the background-center — the view of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>>: from the stern-deck edge the long main deck runs away to the bow and bowsprit against open sea and sky, cannons along both rails, the mainmast mid-depth, smoke streaming across the frame, small fires burning left and right, seawater spray falling across the deck like rain, the deck listing, loose gear sliding; the wheel and binnacle just behind/beside the camera, edging the near foreground. Eduardo is NOT in the first frame; within the first half second he comes off that second level behind the camera — his body sweeping in OVER the lens from above and behind, boots crossing the top of the frame, flying FORWARD and DOWN one deck-height into the depth of the shot toward the bow. FORMAT MODE One continuous shot — the camera does not cut on its own. The shot ENDS inside the dust whiteout; there is NO location change and NO reveal after it. PHASE 1 — the landing and the gauntlet: <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> comes FLYING IN from ABOVE AND BEHIND the camera — blown off the stern deck by a blast, his body sweeping in over the lens and arcing DOWN-AND-FORWARD one full deck-height onto the main deck below, arms out in front of him, back to camera — falling THROUGH a curtain of seawater raining down from a collapsed near-miss column; he SLAMS onto the wet MAIN-deck planks in the depth of the frame and rolls through a hard tumbling somersault AWAY from the lens, toward the bow, water bursting off him and the boards, scattering debris, coming up to a crouch facing the bow, soaked and shaken. TWO crewmen of <<<3395e991-20db-4577-945b-0a96129a2fb0>>> bolt past him in panic — one sprints aft past the camera, the other vaults the side rail and LEAPS OVERBOARD, legs kicking. Eduardo starts working down the deck toward the bow, camera following behind. An incoming round EXPLODES on his LEFT — a burst of flame, planks and spray — he flinches away to the right and is knocked off his feet onto the deck. He struggles up, heavy and unsteady, one hand pushing off a fallen spar — and a second round EXPLODES on his RIGHT — he ducks hard, shielding his head behind a broken mast stump, debris raining over him. PHASE 2 — the sprint, the frontal jump, the blast, the dust: he shoves off and breaks into a desperate sprint at 12 km/h for the bow — and as he runs, the camera SWEEPS AROUND him in one continuous arc, ending positioned OFF THE BOW, out over the open water, FACING BACK at the ship: now Eduardo sprints STRAIGHT AT THE CAMERA, the burning ship towering behind him. He plants one boot on the bow rail and LEAPS OVERBOARD TOWARD THE CAMERA — body launching up and out over the water, frontal, face and reaching arms filling the frame — and THE INSTANT he clears the rail, mid-air, the ENTIRE SHIP EXPLODES behind him in full view: a colossal white flash silhouetting his flying body for two frames, the whole vessel going up in one blast — and the expanding wall of flame-lit smoke and debris CATCHES HIM IN THE AIR from behind, swallowing his silhouette whole before he can fall clear — he VANISHES inside the explosion, never escaping it — and the cloud overtakes the lens, the dust filling 100% of the frame. The dust churns, a deep orange glow pulsing inside it and fading. HOLD inside the full dust to the last frame — the generation ENDS here, inside the dust. He never reaches the water; the blast takes him mid-air. OPTICS 47° neutral through the landing, the gauntlet and the jump. No drift. Focus rides Eduardo throughout; in the final dust the frame is pure particulate with no fixed plane. CAMERA Handheld chase behind him for the entire shot, deck level, always looking TOWARD THE BOW — footstep energy visible, jolted by each explosion; in phase 2 it accelerates after his sprint, then arcs around him in one unbroken move and settles off the bow over the water, FRONTAL to Eduardo — he runs and leaps straight into the lens with the ship in the background of his jump. The final blast is the WHOLE SHIP exploding behind his airborne body — a colossal flash, then the wall of smoke bursting forward, swallowing him mid-air and then the lens — the camera stays buried, holding inside the churning dust until the end. ACTION Strict order of events: flying entry from above through falling seawater → hard landing roll (somersault over one shoulder, forward momentum carrying the roll toward the bow, ending in a crouch) → two crewmen flee past, one over the side → left explosion → dodge right → knocked down → a hard, clumsy struggle back to his feet → right explosion → duck and shield behind the mast stump → shove off → full sprint to the bow, camera arcing around to meet him head-on → one boot on the rail → LEAP overboard straight toward the camera → THE INSTANT he clears the rail, the ENTIRE SHIP EXPLODES behind him → the blast wall catches him MID-AIR and swallows him whole → the cloud overtakes the camera → dust to 100% → hold in the dust → END. He never escapes and never reaches the water. Each explosion visibly moves his body: the first throws him down, the second folds him behind cover. PERFORMANCE During the gauntlet: jaw clenched, eyes fixed forward, water streaming off his face after the landing. The fleeing crewmen are pure panic — arms pumping, one glance back, the vault over the rail desperate. In the final sprint: full commitment, arms reaching for the rail, eyes wide — in the jump: full commitment, arms reaching at the lens, eyes wide — and mid-air the world behind him turns white: his flying silhouette swallowed by the blast, reaching hands the last thing visible. PHYSICS The flying entry has true ballistic momentum: he arrives on an arc from above, and the landing roll absorbs it — impact compresses the body, the somersault carries the leftover energy, no weightless float. Falling seawater has real weight — it rains in heavy drops and sheets, splashing off planks, soaking cloth so it clings and darkens. The listing deck tilts his movement; debris has

SCENE CONTEXT One continuous shot. The camera faces down the wrecked, burning deck toward the BOW of the ship — and Eduardo, blown off the raised STERN DECK behind the camera by a blast, comes FLYING IN from ABOVE AND BEHIND — leaping off the second level, sailing in over the lens on a forward arc, through raining seawater — slams onto the MAIN deck one level below, AHEAD of the camera, and rolls through a tumbling somersault, momentum carrying him toward the bow. Two crewmen flee past him — one leaps overboard. Eduardo fights his way toward the bow under incoming fire: an explosion bursts on his LEFT — he dodges away and is knocked down; he struggles back to his feet — a second explosion on his RIGHT — he ducks and shields behind debris; then he breaks into a sprint for the bow — the camera sweeps around ahead of him and settles OFF THE BOW, FRONTAL: he leaps over the bow rail TOWARD the camera, the ship filling the background behind him — and THE INSTANT he clears the rail, a COLOSSAL explosion consumes the ship behind him: the blast wall catches him MID-AIR and he VANISHES inside it — he never escapes. The cloud overtakes the camera; the frame floods to 100% smoke and dust. The shot ENDS inside the dust: no transition, no reveal — it holds to the end. ACTIVE REFERENCES <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> — lean pirate captain, dark curly hair falling free from under a dusty mustard-yellow cloth bandana, a small white shark tooth pinned to the front of the bandana above his temple, thin moustache, gold hoop earrings, cream linen shirt under a worn brown leather waistcoat, cloth sash and leather belts. 100% matches the reference; the man fighting down the deck toward the bow. <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> — Eduardo's galleon: pale square sails, tall wooden sterncastle. 100% matches the reference; controls the ship's exterior — sails, masts, rigging and hull; already battle-damaged in this shot — burst bulwark, smoldering rigging, debris on the deck. <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> — the deck of the same galleon seen FROM THE RAISED STERN DECK LOOKING FORWARD TOWARD THE BOW: the great wheel and brass compass binnacle in the near foreground, an ornate lantern post, a carved balustrade, a staircase descending to the long MAIN deck — weathered planking, small cannons along both rails, black gratings, coiled ropes, the mainmast amidships, the forecastle and bow in the far depth, open sea on both sides. 100% matches the reference; controls the full on-deck geography, set dressing AND the shot's base viewing direction — from the stern toward the bow. <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — calm bright sea, glittering sun path, hazy horizon. Controls water and sky atmosphere only. <<<3395e991-20db-4577-945b-0a96129a2fb0>>> — weathered pirate crewmen (bandanas, rough shirts, vests). 100% match the reference; TWO of them appear early in the shot, fleeing — one leaps overboard. LOCATION MAP The deck of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> aboard <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> on <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — the raised stern deck (wheel, binnacle, balustrade) at the BACK, the staircase down, the long main deck with cannons, gratings and the mainmast running FORWARD to the distant BOW, exactly as on the reference — the main deck now a wrecked corridor of splintered planks, fallen spars, torn rigging and small fires. The camera sits at the forward edge of the raised stern deck, just past the wheel, LOOKING FORWARD along the whole deck toward the bow — the reference's own vantage; the wheel and binnacle may edge the near foreground. The bow rail and bowsprit are the destination, background-center, open sea beyond them. Sea and smoke beyond the broken side rails; seawater from near-miss columns rains down over the deck in the opening. FIRST FRAME / BLOCKING First frame: deck level, MS, camera facing down the wrecked deck toward the BOW in the background-center — the view of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>>: from the stern-deck edge the long main deck runs away to the bow and bowsprit against open sea and sky, cannons along both rails, the mainmast mid-depth, smoke streaming across the frame, small fires burning left and right, seawater spray falling across the deck like rain, the deck listing, loose gear sliding; the wheel and binnacle just behind/beside the camera, edging the near foreground. Eduardo is NOT in the first frame; within the first half second he comes off that second level behind the camera — his body sweeping in OVER the lens from above and behind, boots crossing the top of the frame, flying FORWARD and DOWN one deck-height into the depth of the shot toward the bow. FORMAT MODE One continuous shot — the camera does not cut on its own. The shot ENDS inside the dust whiteout; there is NO location change and NO reveal after it. PHASE 1 — the landing and the gauntlet: <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> comes FLYING IN from ABOVE AND BEHIND the camera — blown off the stern deck by a blast, his body sweeping in over the lens and arcing DOWN-AND-FORWARD one full deck-height onto the main deck below, arms out in front of him, back to camera — falling THROUGH a curtain of seawater raining down from a collapsed near-miss column; he SLAMS onto the wet MAIN-deck planks in the depth of the frame and rolls through a hard tumbling somersault AWAY from the lens, toward the bow, water bursting off him and the boards, scattering debris, coming up to a crouch facing the bow, soaked and shaken. TWO crewmen of <<<3395e991-20db-4577-945b-0a96129a2fb0>>> bolt past him in panic — one sprints aft past the camera, the other vaults the side rail and LEAPS OVERBOARD, legs kicking. Eduardo starts working down the deck toward the bow, camera following behind. An incoming round EXPLODES on his LEFT — a burst of flame, planks and spray — he flinches away to the right and is knocked off his feet onto the deck. He struggles up, heavy and unsteady, one hand pushing off a fallen spar — and a second round EXPLODES on his RIGHT — he ducks hard, shielding his head behind a broken mast stump, debris raining over him. PHASE 2 — the sprint, the frontal jump, the blast, the dust: he shoves off and breaks into a desperate sprint at 12 km/h for the bow — and as he runs, the camera SWEEPS AROUND him in one continuous arc, ending positioned OFF THE BOW, out over the open water, FACING BACK at the ship: now Eduardo sprints STRAIGHT AT THE CAMERA, the burning ship towering behind him. He plants one boot on the bow rail and LEAPS OVERBOARD TOWARD THE CAMERA — body launching up and out over the water, frontal, face and reaching arms filling the frame — and THE INSTANT he clears the rail, mid-air, the ENTIRE SHIP EXPLODES behind him in full view: a colossal white flash silhouetting his flying body for two frames, the whole vessel going up in one blast — and the expanding wall of flame-lit smoke and debris CATCHES HIM IN THE AIR from behind, swallowing his silhouette whole before he can fall clear — he VANISHES inside the explosion, never escaping it — and the cloud overtakes the lens, the dust filling 100% of the frame. The dust churns, a deep orange glow pulsing inside it and fading. HOLD inside the full dust to the last frame — the generation ENDS here, inside the dust. He never reaches the water; the blast takes him mid-air. OPTICS 47° neutral through the landing, the gauntlet and the jump. No drift. Focus rides Eduardo throughout; in the final dust the frame is pure particulate with no fixed plane. CAMERA Handheld chase behind him for the entire shot, deck level, always looking TOWARD THE BOW — footstep energy visible, jolted by each explosion; in phase 2 it accelerates after his sprint, then arcs around him in one unbroken move and settles off the bow over the water, FRONTAL to Eduardo — he runs and leaps straight into the lens with the ship in the background of his jump. The final blast is the WHOLE SHIP exploding behind his airborne body — a colossal flash, then the wall of smoke bursting forward, swallowing him mid-air and then the lens — the camera stays buried, holding inside the churning dust until the end. ACTION Strict order of events: flying entry from above through falling seawater → hard landing roll (somersault over one shoulder, forward momentum carrying the roll toward the bow, ending in a crouch) → two crewmen flee past, one over the side → left explosion → dodge right → knocked down → a hard, clumsy struggle back to his feet → right explosion → duck and shield behind the mast stump → shove off → full sprint to the bow, camera arcing around to meet him head-on → one boot on the rail → LEAP overboard straight toward the camera → THE INSTANT he clears the rail, the ENTIRE SHIP EXPLODES behind him → the blast wall catches him MID-AIR and swallows him whole → the cloud overtakes the camera → dust to 100% → hold in the dust → END. He never escapes and never reaches the water. Each explosion visibly moves his body: the first throws him down, the second folds him behind cover. PERFORMANCE During the gauntlet: jaw clenched, eyes fixed forward, water streaming off his face after the landing. The fleeing crewmen are pure panic — arms pumping, one glance back, the vault over the rail desperate. In the final sprint: full commitment, arms reaching for the rail, eyes wide — in the jump: full commitment, arms reaching at the lens, eyes wide — and mid-air the world behind him turns white: his flying silhouette swallowed by the blast, reaching hands the last thing visible. PHYSICS The flying entry has true ballistic momentum: he arrives on an arc from above, and the landing roll absorbs it — impact compresses the body, the somersault carries the leftover energy, no weightless float. Falling seawater has real weight — it rains in heavy drops and sheets, splashing off planks, soaking cloth so it clings and darkens. The listing deck tilts his movement; debris has

2048:943
Seedance Creator Video 251
موجّه موثّق

{ "scene_id": 4, "title": "Starlight Shadow / 星屑のシルエット", "duration": "10s", "visual_style": "Fantasy / High-End Commercial", "prompt": "A person walks by a clean white wall in a bright, sunlit gallery. Their shadow follows them, but then gracefully stops and starts performing a rhythmic, elegant dance. The shadow is made of soft, shimmering dark-blue particles. As the person reaches out to high-five the wall, the shadow hand gently emerges into the 3D world as a translucent, glowing crystalline form, meeting the person's hand with a soft trail of light.", "vfx_technical_details": { "camera_work": "Smooth, cinematic tracking shot with a focus on the interaction point.", "shadow_FX": "Particle-based shadow simulation with soft edges and internal luminescence.", "transition_FX": "Seamless 2D-to-3D transition using a translucent glass shader and light trail effects.", "lighting": "Bright, warm afternoon sunlight to contrast with the cool-toned magical shadow." }, "key_elements": [ "Independent dancing silhouette", "Shimmering particle effects", "Translucent crystalline 3D hand", "Magical and inspiring atmosphere" ] }

{ "scene_id": 4, "title": "Starlight Shadow / 星屑のシルエット", "duration": "10s", "visual_style": "Fantasy / High-End Commercial", "prompt": "A person walks by a clean white wall in a bright, sunlit gallery. Their shadow follows them, but then gracefully stops and starts performing a rhythmic, elegant dance. The shadow is made of soft, shimmering dark-blue particles. As the person reaches out to high-five the wall, the shadow hand gently emerges into the 3D world as a translucent, glowing crystalline form, meeting the person's hand with a soft trail of light.", "vfx_technical_details": { "camera_work": "Smooth, cinematic tracking shot with a focus on the interaction point.", "shadow_FX": "Particle-based shadow simulation with soft edges and internal luminescence.", "transition_FX": "Seamless 2D-to-3D transition using a translucent glass shader and light trail effects.", "lighting": "Bright, warm afternoon sunlight to contrast with the cool-toned magical shadow." }, "key_elements": [ "Independent dancing silhouette", "Shimmering particle effects", "Translucent crystalline 3D hand", "Magical and inspiring atmosphere" ] }

16:9
Ultra-photorealistic cinematic retro-noir sci-fi still, wide 16:9
موجّه موثّق

Ultra-photorealistic cinematic retro-noir sci-fi still, wide 16:9 forced-perspective composition. A massive anthropomorphic tuxedo cat moon-mafia boss reclines in an oversized circular chrome-and-velvet throne at the center of a lunar casino boulevard. He has glossy black-and-white fur, cold amber eyes, a scar over one eyebrow, gold canine teeth, and a wild lion-like mane of thick untamed fur flowing around his head, neck, and shoulders, making him look powerful, old-school, and feared. Expensive black pinstripe suit, velvet lapels, silk tie, gold rings, chrome cane with glowing moonstone handle, calm ruthless expression. Glamorous retro-noir women in 1950s space-lounge satin gowns, opera gloves, jeweled cat-ear headpieces, sharp eyeliner, pearl chokers, and chrome accessories stand loyally around him like dangerous casino muses and informants. Feline bodyguards in trench coats and fedoras frame the edges with lowered retro-futuristic tommy rayguns. Environment: vast moon casino district, giant full moon behind the boss, Art Deco rocket towers, glowing LUNA CASINO marquees, saucer limousines, poker chips, cash stacks, whiskey decanter, cigarette smoke, polished black marble, wet reflective chrome surfaces. Lighting: gritty low-key film noir, hard moon rim light, warm gold casino glow, red neon accents, deep black shadows, volumetric smoke, anamorphic lens flare, vintage 35mm film grain, cinematic depth of field, ultra-detailed realistic fur, satin, chrome, velvet, marble, dangerous retro-futuristic mafia glamour.

Ultra-photorealistic cinematic retro-noir sci-fi still, wide 16:9 forced-perspective composition. A massive anthropomorphic tuxedo cat moon-mafia boss reclines in an oversized circular chrome-and-velvet throne at the center of a lunar casino boulevard. He has glossy black-and-white fur, cold amber eyes, a scar over one eyebrow, gold canine teeth, and a wild lion-like mane of thick untamed fur flowing around his head, neck, and shoulders, making him look powerful, old-school, and feared. Expensive black pinstripe suit, velvet lapels, silk tie, gold rings, chrome cane with glowing moonstone handle, calm ruthless expression. Glamorous retro-noir women in 1950s space-lounge satin gowns, opera gloves, jeweled cat-ear headpieces, sharp eyeliner, pearl chokers, and chrome accessories stand loyally around him like dangerous casino muses and informants. Feline bodyguards in trench coats and fedoras frame the edges with lowered retro-futuristic tommy rayguns. Environment: vast moon casino district, giant full moon behind the boss, Art Deco rocket towers, glowing LUNA CASINO marquees, saucer limousines, poker chips, cash stacks, whiskey decanter, cigarette smoke, polished black marble, wet reflective chrome surfaces. Lighting: gritty low-key film noir, hard moon rim light, warm gold casino glow, red neon accents, deep black shadows, volumetric smoke, anamorphic lens flare, vintage 35mm film grain, cinematic depth of field, ultra-detailed realistic fur, satin, chrome, velvet, marble, dangerous retro-futuristic mafia glamour.

16:9
An intense, cinematic, slow-motion action sequence on a damp, overcast city
موجّه موثّق

An intense, cinematic, slow-motion action sequence on a damp, overcast city street during dusk. A young Asian man in a black hoodie is in a tight, fast-paced hand-to-hand martial arts fight with a glowing, high-tech holographic or energy-based blue dynamic cyborg. The camera dynamic moves quickly, capturing sharp dodges, blocks, and misses. VFX & Transformation Sequence: The man jumps back into a defensive stance. A close-up reveals his forearm glowing with intricate, incandescent orange and gold circuit patterns, emitting light steam. With a dramatic fist clench, an explosion of golden sparks and metallic nano-particles erupts, rapidly morphing and crawling up his arm to form a high-tech gold and black metallic gauntlet. The camera pans out as the nano-armor swiftly encases his entire body, forming a sleek, studio-quality gold and black exo-suit with a fabric hood. The hero extends his arm, generating a swirling vortex of golden energy that fires a powerful concentrated beam across the street, illuminating the wet asphalt. Lighting & Atmosphere: Moody, desaturated overcast daytime lighting with a soft sunset glow in the background. The scene features highly reflective surfaces—wet ground, glossy cars (Hyundai SUV), and polished metallic armor. The hero’s helmet features a smooth, reflective gold visor that suddenly activates, glowing with sharp, vibrant orange LED eyes. Ultra-detailed, photorealistic, 8k resolution, cinematic composition, Hollywood-style visual effects.

An intense, cinematic, slow-motion action sequence on a damp, overcast city street during dusk. A young Asian man in a black hoodie is in a tight, fast-paced hand-to-hand martial arts fight with a glowing, high-tech holographic or energy-based blue dynamic cyborg. The camera dynamic moves quickly, capturing sharp dodges, blocks, and misses. VFX & Transformation Sequence: The man jumps back into a defensive stance. A close-up reveals his forearm glowing with intricate, incandescent orange and gold circuit patterns, emitting light steam. With a dramatic fist clench, an explosion of golden sparks and metallic nano-particles erupts, rapidly morphing and crawling up his arm to form a high-tech gold and black metallic gauntlet. The camera pans out as the nano-armor swiftly encases his entire body, forming a sleek, studio-quality gold and black exo-suit with a fabric hood. The hero extends his arm, generating a swirling vortex of golden energy that fires a powerful concentrated beam across the street, illuminating the wet asphalt. Lighting & Atmosphere: Moody, desaturated overcast daytime lighting with a soft sunset glow in the background. The scene features highly reflective surfaces—wet ground, glossy cars (Hyundai SUV), and polished metallic armor. The hero’s helmet features a smooth, reflective gold visor that suddenly activates, glowing with sharp, vibrant orange LED eyes. Ultra-detailed, photorealistic, 8k resolution, cinematic composition, Hollywood-style visual effects.

16:9

استكشف سير عمل الفيديو

استكشف سير عمل Kling وقارنه بصفحات الفيديو ذات الصلة. المولّد هو المصدر الموثوق للوصول الحالي إلى النماذج والإعدادات. استخدم مكتبة الأوصاف لدراسة النتائج المنشورة والنموذج الذي أنشأها.

سيدانس 2.0
فيو

Kling: حوّل الأفكار إلى فيديو سينمائي

ركّز موجز فيديو Kling على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

لموجز فيديو Kling، صِف كيف ينبغي أن يتحرك الهدف من وضعيته الابتدائية. إذا دعم النموذج المحدد صورة أو إطارًا نهائيًا، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض قبول كل أنواع المراجع.

استكشف Kling
Kling: حوّل الأفكار إلى فيديو سينمائي
قسّم مفهوم قصة Kling إلى لقطات قصيرة موصوفة بوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.

من الموجز إلى فيديو مُراجَع: سير عمل Kling

خصص وقتًا لفحص كل نتيجة فيديو وتحسين موجزك. يختلف وقت المعالجة حسب النموذج والطلب وحمل الخدمة. غيّر توجيهًا واحدًا في كل مرة حتى تتمكن من الحكم على أي تعديل يحسّن النتيجة.

1

أدخل المطالبة أو قم بتحميل الصورة

لموجز فيديو Kling، صِف كيف ينبغي أن يتحرك الهدف من وضعيته الابتدائية. إذا دعم النموذج المحدد صورة أو إطارًا نهائيًا، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض قبول كل أنواع المراجع.

2

راجع التوفر والإعدادات والرصيد

خصص وقتًا لفحص كل نتيجة فيديو وتحسين موجزك. يختلف وقت المعالجة حسب النموذج والطلب وحمل الخدمة. غيّر توجيهًا واحدًا في كل مرة حتى تتمكن من الحكم على أي تعديل يحسّن النتيجة.

3

راجع النتائج المكتملة ونزّلها

عند اكتمال الطلب، افحص الفيديو في السجل ونزّل النتيجة التي تريد الاحتفاظ بها. راجع التكوين وأي تفاصيل غير مقصودة قبل مشاركته مع فريقك أو نشره.

استكشف سير عمل الفيديو ذات الصلة

استكشف سير عمل Kling وقارنه بصفحات الفيديو ذات الصلة. المولّد هو المصدر الموثوق للوصول الحالي إلى النماذج والإعدادات. استخدم مكتبة الأوصاف لدراسة النتائج المنشورة والنموذج الذي أنشأها.

ابنِ موجز فيديو Kling

لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

التحكم في القصة المصورة المتعددة اللقطات

خطط لفعل واحد واضح لكل لقطة

قسّم مفهوم قصة Kling إلى لقطات قصيرة موصوفة بوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.

  • لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.
  • قسّم مفهوم قصة Kling إلى لقطات قصيرة موصوفة بوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.
  • قسّم مفهوم قصة Kling إلى لقطات قصيرة موصوفة بوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.
  • قسّم مفهوم قصة Kling إلى لقطات قصيرة موصوفة بوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.
استكشف Kling
الصوت والحوار الأصلي

اكتب موجزًا مرئيًا مركّزًا لـ Kling

ركّز موجز فيديو Kling على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

  • ركّز موجز فيديو Kling على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.
  • ركّز موجز فيديو Kling على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.
  • ركّز موجز فيديو Kling على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.
  • لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.
استكشف Kling
بدء ونهاية التحكم في حركة الإطار

استكشف فكرة فيديو Kling التالية

لموجز فيديو Kling، صِف كيف ينبغي أن يتحرك الهدف من وضعيته الابتدائية. إذا دعم النموذج المحدد صورة أو إطارًا نهائيًا، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض قبول كل أنواع المراجع.

  • لموجز فيديو Kling، صِف كيف ينبغي أن يتحرك الهدف من وضعيته الابتدائية. إذا دعم النموذج المحدد صورة أو إطارًا نهائيًا، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض قبول كل أنواع المراجع.
  • اذكر التفاصيل المهمة في موجز فيديو Kling: الهوية والشكل والألوان والملابس والخلفية. استخدم المراجع المدعومة عند الاقتضاء وقارن كل نتيجة؛ لا يُضمن الاتساق التام.
  • اختر فقط الدقة ونسبة العرض إلى الارتفاع المعروضة للنموذج المحدد. تحقق من التأطير والتفاصيل الدقيقة وأي نص في الفيديو المكتمل. حجم الإخراج الأكبر لا يضمن نتيجة أكثر دقة.
  • طوّر موجز فيديو Kling حول النتيجة التي تحتاجها. اجعل التوجيه الرئيسي محددًا، وتحقق من الإعدادات المدعومة في المولّد، وراجع العمل المكتمل قبل استخدامه في مشروعك.
استكشف Kling
فرشاة الحركة والتحكم في الكاميرا

صِف حركة الكاميرا والتوقيت

لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

  • طوّر موجز فيديو Kling حول النتيجة التي تحتاجها. اجعل التوجيه الرئيسي محددًا، وتحقق من الإعدادات المدعومة في المولّد، وراجع العمل المكتمل قبل استخدامه في مشروعك.
  • قسّم مفهوم قصة Kling إلى لقطات قصيرة موصوفة بوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.
  • لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.
  • لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.
استكشف Kling

موجز إبداعي أوضح لـ Kling

خصص وقتًا لفحص كل نتيجة فيديو وتحسين موجزك. يختلف وقت المعالجة حسب النموذج والطلب وحمل الخدمة. غيّر توجيهًا واحدًا في كل مرة حتى تتمكن من الحكم على أي تعديل يحسّن النتيجة.

رواية القصص السينمائية

قسّم مفهوم قصة Kling إلى لقطات قصيرة موصوفة بوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.

وسائل التواصل الاجتماعي والتسويق

لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

معارض المنتجات

لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

سير عمل الإنتاج الفعال

لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

ملاحظات إبداعية لموجز فيديو Kling

“
امنح الهدف الرئيسي فعلًا واحدًا واضحًا. لمفهوم Kling، الموجز الدقيق أسهل في التقييم من قائمة تأثيرات متنافسة.
Subject & Action
Subject & Actionدليل klingai.me الإبداعي

سير عمل فيديو Kling: أسئلة وأجوبة

لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

klingai.me منصة مستقلة تقدم مساحة عمل لطرازات ذكاء اصطناعي مدعومة، بما فيها Kling. حسابها وأرصدتها واشتراكاتها ودعمها منفصلة عن خدمة Kling الرسمية. راجع الطراز المحدد وشروط المنصة قبل استخدام أي نتيجة.

اكتب موجز فيديو Kling حول حركة مرئية واحدة. أضف المكان وحجم اللقطة وحركة الكاميرا والإضاءة. صف الحركة بالترتيب ليصبح المشهد المقصود سهل الفهم.

تشرح هذه الصفحة من klingai.me سير عمل فيديو Kling. تساعدك على كتابة موجز مركّز ومراجعة المدخلات المتاحة. يظهر الوصول الحالي في المولّد؛ وجود اسم نموذج في دليل لا يعني أنه يقبل الطلبات حاليًا.

استخدم فقط أوضاع الإدخال وعناصر التحكم التي يوفرها النموذج المحدد. صِف الفيديو المقصود بوضوح وأضف المراجع المدعومة عند الحاجة. لا تَعِد هذه الصفحة بأدوات منفصلة لفرشاة الحركة أو رفع الصوت أو الاستعادة أو التحرير.

لموجز فيديو Kling، صِف كيف ينبغي أن يتحرك الهدف من وضعيته الابتدائية. إذا دعم النموذج المحدد صورة أو إطارًا نهائيًا، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض قبول كل أنواع المراجع.

لمفهوم منتج في Kling، حدّد شكل المنتج ومادته وتفصيله الرئيسي وبيئته. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

استكشف فكرة فيديو Kling التالية

اختر فقط الدقة ونسبة العرض إلى الارتفاع المعروضة للنموذج المحدد. تحقق من التأطير والتفاصيل الدقيقة وأي نص في الفيديو المكتمل. حجم الإخراج الأكبر لا يضمن نتيجة أكثر دقة.

استكشف Kling
klingai.me

أنشئ فيديوهات بالذكاء الاصطناعي من النصوص والصور مع نماذج Kling.

support@klingai.me ↗

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صور AI

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موارد الذكاء الاصطناعي

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