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Seedance 2.0 غير متاح على klingai.me. يستخدم هذا المولّد نموذج Seedance 2.5 المفعّل للتحويل من نص إلى فيديو ومن صورة إلى فيديو. راجع إعداداته المدعومة وعرض الرصيد. الأمثلة هي إلهام منشور عام؛ افحص كل حالة لمعرفة النموذج الذي أنشأها.

أنشئ باستخدام Seedance 2.5
الاستخدام عبر الإنترنت
توليد الفيديو من النص والصورة
إعدادات صوتية اختيارية
راجع الحركة في كل مقطع
الاستخدام عبر الإنترنت
توليد الفيديو من النص والصورة
إعدادات صوتية اختيارية
راجع الحركة في كل مقطع

مولد الفيديو بالذكاء الاصطناعي

جارٍ تحميل نماذج الفيديو…

0/10000
الاعتمادات المطلوبة—
أعد فتح هذه الصفحة لاستئناف فحوصات النتائج. تُسترد حالات الفشل المؤكدة تلقائيًا.
1 / 12
Use @[image1] for the knight referece
موجّه موثّق

Use @[image1] for the knight referece. CONTINUITY: Match the hostile blizzard, Cold Isolation Look, one continuous stalking camera language, armored knight silhouette, and suffocating storm sound design. Preserve battlefield wreckage under the drifts, intermittent lens strikes from hard ice, cold rim light through the whiteout, and a slow dread build with no release. ADDED SEGMENT: The knight drags upright with visible effort, legs unsteady, shoulders sagging under ice-caked armor, breath stuttering in the visor before the body settles into a low guarded stance with the sword ready. Opposite him, the ogre-like giant remains at a threatening distance in the whiteout, broad as a siege gate, wearing crude metal scraps and frozen hides, still advancing one deliberate step at a time without closing in too fast. The danger comes from its certainty, not speed. At the same time, the camera slowly cranes upward and pulls away, widening the frame as both figures stay locked on each other, turning the moment into a suspended battlefield standoff with the storm pressing in from every side. SFX: strained breath, steel creak, cloth snap, deep weighted footfalls, snow grind under mass, wind shear, low storm bass.

Use @[image1] for the knight referece. CONTINUITY: Match the hostile blizzard, Cold Isolation Look, one continuous stalking camera language, armored knight silhouette, and suffocating storm sound design. Preserve battlefield wreckage under the drifts, intermittent lens strikes from hard ice, cold rim light through the whiteout, and a slow dread build with no release. ADDED SEGMENT: The knight drags upright with visible effort, legs unsteady, shoulders sagging under ice-caked armor, breath stuttering in the visor before the body settles into a low guarded stance with the sword ready. Opposite him, the ogre-like giant remains at a threatening distance in the whiteout, broad as a siege gate, wearing crude metal scraps and frozen hides, still advancing one deliberate step at a time without closing in too fast. The danger comes from its certainty, not speed. At the same time, the camera slowly cranes upward and pulls away, widening the frame as both figures stay locked on each other, turning the moment into a suspended battlefield standoff with the storm pressing in from every side. SFX: strained breath, steel creak, cloth snap, deep weighted footfalls, snow grind under mass, wind shear, low storm bass.

16:9
DV 16mm handheld camcorder POV. CHASE holds the camera or props it on the #827336
موجّه موثّق

**CAMERA:** DV 16mm handheld camcorder POV. CHASE holds the camera or props it on the treadmill/bike console. Natural shake, soft focus, delayed focus pulls, clumsy zooms, imperfect framing. Camcorder never visible. **LOOK:** Soft vintage tape quality, slight blur, tape noise, bloomed gym lights, flickering auto-exposure, muted contrast. **STYLE:** High-energy cardio vlog. Upbeat, breathless, camera bouncing with movement, building to a sweaty, satisfying finish. **CHARACTER:** CHASE — Korean woman in her 20s. High ponytail, glowing skin with increasing sweat, slim athletic build. Modest long-sleeve athletic top, loose joggers/leggings, sneakers. **SETTING:** Evening gym cardio area with treadmill/bike, mirrors, cardio machines, phone playing music, soft lighting. **SCENES:** 1. Starts treadmill. "Okay, cardio time!" 2. Running. "This song's so good." 3. Wipes sweat. "Five minutes in and I already regret this." 4. Close-up of feet, sweat, treadmill. 5. Faster sprint. "Almost... done..." 6. Slows down, towel. "I survived." 7. Sweaty grin. "That actually felt really good." 8. Steps off, thumbs up. "Cardio done—see you guys."

**CAMERA:** DV 16mm handheld camcorder POV. CHASE holds the camera or props it on the treadmill/bike console. Natural shake, soft focus, delayed focus pulls, clumsy zooms, imperfect framing. Camcorder never visible. **LOOK:** Soft vintage tape quality, slight blur, tape noise, bloomed gym lights, flickering auto-exposure, muted contrast. **STYLE:** High-energy cardio vlog. Upbeat, breathless, camera bouncing with movement, building to a sweaty, satisfying finish. **CHARACTER:** CHASE — Korean woman in her 20s. High ponytail, glowing skin with increasing sweat, slim athletic build. Modest long-sleeve athletic top, loose joggers/leggings, sneakers. **SETTING:** Evening gym cardio area with treadmill/bike, mirrors, cardio machines, phone playing music, soft lighting. **SCENES:** 1. Starts treadmill. "Okay, cardio time!" 2. Running. "This song's so good." 3. Wipes sweat. "Five minutes in and I already regret this." 4. Close-up of feet, sweat, treadmill. 5. Faster sprint. "Almost... done..." 6. Slows down, towel. "I survived." 7. Sweaty grin. "That actually felt really good." 8. Steps off, thumbs up. "Cardio done—see you guys."

16:9
Generate a video: A young female Oval heart-shaped face, clean bright fair
موجّه موثّق

Generate a video: A young female Oval heart-shaped face, clean bright fair porcelain skin with natural pores and subtle micro imperfections (no over-smoothing), soft almond eyes, refined nose, polished natural makeup with soft highlights, face must remain clearly visible, sharp, and consistently recognizable across all shots (FACE LOCK, no distortion, no blur on face during motion), expression calm, confident, slightly observant urban vibe. Hair natural loose, slight movement from wind, never covering the face. OUTFIT: Streetwear casual — oversized hoodie / tee, relaxed pants, **Nike Air Jordan sneakers**, subtle accessories, realistic fabric movement. ENVIRONMENT: New York City streets — skyscrapers, crosswalks, traffic, crowds, subway entrances, storefront reflections **Time progression: morning → afternoon → golden hour → night (hyperlapse feel)** STYLE CORE: Cinematic urban walking sequence Macro cut + motion camera + hyperlapse transitions Focus: **movement + environment + face tracking** CAMERA SYSTEM (MULTI MOTION + FACE TRACK): - Front tracking cam (primary face lock) - Side tracking cam (walking profile) - Wide cinematic cam (city scale) - Macro cut cam (feet, hands, environment detail) - Overhead drone (brief city reveal) - Push-in / pull-out cam - Whip pan transitions between angles **Face always re-acquired after every cut** AUDIO: Ambient city sound + light cinematic beat Footsteps, traffic, distant voices, wind TIMELINE (10s CINEMATIC WALK + HYPERLAPSE): 0.0–1.5s (MORNING START) Wide NYC street → subject walking into frame → front tracking cam → soft morning light → face calm, natural 1.5–3.0s **Macro cut sequence**: → close-up sneakers stepping (Nike Jordan detail) → hand brushing jacket → quick whip to face close-up → side tracking resumes 3.0–4.5s (MIDDAY SHIFT) Crowd increases → faster movement → side cam + wide cam alternating → subtle hyperlapse effect in background (people blur) → face still sharp 4.5–6.0s Crosswalk moment → overhead + push-in combo → macro: traffic light change → cut to face → sunlight stronger (afternoon) 6.0–7.5s (GOLDEN HOUR) Warm light hits face → orbit side-front cam → reflections on glass buildings → calm confident expression 7.5–9.0s (TRANSITION TO NIGHT) Hyperlapse shift → lights turn on, sky darkens → whip pan transitions → macro: neon sign → cut to face → faster walking energy 9.0–10.0s (NIGHT FINAL) City fully lit → neon + headlights → front tracking close-up → slight slow-down step → **FULL FACE LOCK CLOSE-UP**, confident urban expression PHYSICS & EFFECTS: Hyperlapse background motion, realistic footstep impact, cloth movement, light reflections, motion blur on environment only (NOT face) LOOK & COLOR: Ultra cinematic, NYC tone, high contrast, morning soft light → golden hour warm → neon night glow, shallow depth of field, film-grade color grading.

Generate a video: A young female Oval heart-shaped face, clean bright fair porcelain skin with natural pores and subtle micro imperfections (no over-smoothing), soft almond eyes, refined nose, polished natural makeup with soft highlights, face must remain clearly visible, sharp, and consistently recognizable across all shots (FACE LOCK, no distortion, no blur on face during motion), expression calm, confident, slightly observant urban vibe. Hair natural loose, slight movement from wind, never covering the face. OUTFIT: Streetwear casual — oversized hoodie / tee, relaxed pants, **Nike Air Jordan sneakers**, subtle accessories, realistic fabric movement. ENVIRONMENT: New York City streets — skyscrapers, crosswalks, traffic, crowds, subway entrances, storefront reflections **Time progression: morning → afternoon → golden hour → night (hyperlapse feel)** STYLE CORE: Cinematic urban walking sequence Macro cut + motion camera + hyperlapse transitions Focus: **movement + environment + face tracking** CAMERA SYSTEM (MULTI MOTION + FACE TRACK): - Front tracking cam (primary face lock) - Side tracking cam (walking profile) - Wide cinematic cam (city scale) - Macro cut cam (feet, hands, environment detail) - Overhead drone (brief city reveal) - Push-in / pull-out cam - Whip pan transitions between angles **Face always re-acquired after every cut** AUDIO: Ambient city sound + light cinematic beat Footsteps, traffic, distant voices, wind TIMELINE (10s CINEMATIC WALK + HYPERLAPSE): 0.0–1.5s (MORNING START) Wide NYC street → subject walking into frame → front tracking cam → soft morning light → face calm, natural 1.5–3.0s **Macro cut sequence**: → close-up sneakers stepping (Nike Jordan detail) → hand brushing jacket → quick whip to face close-up → side tracking resumes 3.0–4.5s (MIDDAY SHIFT) Crowd increases → faster movement → side cam + wide cam alternating → subtle hyperlapse effect in background (people blur) → face still sharp 4.5–6.0s Crosswalk moment → overhead + push-in combo → macro: traffic light change → cut to face → sunlight stronger (afternoon) 6.0–7.5s (GOLDEN HOUR) Warm light hits face → orbit side-front cam → reflections on glass buildings → calm confident expression 7.5–9.0s (TRANSITION TO NIGHT) Hyperlapse shift → lights turn on, sky darkens → whip pan transitions → macro: neon sign → cut to face → faster walking energy 9.0–10.0s (NIGHT FINAL) City fully lit → neon + headlights → front tracking close-up → slight slow-down step → **FULL FACE LOCK CLOSE-UP**, confident urban expression PHYSICS & EFFECTS: Hyperlapse background motion, realistic footstep impact, cloth movement, light reflections, motion blur on environment only (NOT face) LOOK & COLOR: Ultra cinematic, NYC tone, high contrast, morning soft light → golden hour warm → neon night glow, shallow depth of field, film-grade color grading.

4:3
Cinematic 13-second raw handheld streetwear fashion video shot on 8mm
موجّه موثّق

Cinematic 13-second raw handheld streetwear fashion video shot on 8mm vintage fisheye lens, ultra wide 16mm perspective, fast-paced energetic Tokyo urban night sequence, dynamic raw Y2K hip hop aesthetic, 16:9 aspect ratio. 0 to 2 seconds: Extreme close-up opening through a narrow vertical zipper slit in pitch blackness, revealing a young Asian man wearing a black streetwear bucket hat and embroidered jacket crouching down. The camera rapidly pans out through the slit into a super wide fisheye low-angle perspective looking up at two young men standing in a glowing Tokyo street corner at night surrounded by tall neon skyscrapers under dark skies. 2 to 4 seconds: Quick handheld whip-pan to the right down a neon lit sidewalk. A young black man with braided hair wearing a bright royal blue sweater with yellow lettering and a green paisley scarf steps casually through the frame while gesturing at the camera. Fast rotational motion blur transition sweeps across the screen. 4 to 6 seconds: Scene cuts smoothly inside a bright Japanese claw machine arcade filled with pastel pink interior walls and fluorescent overhead lights. The camera tracks backward as the young man in the blue sweater walks forward holding a small pink object to his ear while smiling and talking. An animated stylized liquid frame graphic swirls briefly around the edges of the frame. 6 to 8 seconds: Seamless cut to a retro mint green fast-food diner booth with warm overhead hanging lamp lighting. Low-angle wide view on the white tabletop as the man in the blue sweater reaches his hand directly toward the camera glass offering food. A quick dynamic psychedelic thermal infrared visual effect flashes over the screen for half a second showing vivid heat map colors of red, neon green, and deep blue before snapping back to real life. 8 to 10 seconds: The second man wearing the black jacket suddenly pops up from the diner table with an energetic reaction, holding a drink cup as the camera sweeps low. Fast cut to outdoors on a night street where both men walk along the pavement and high five each other in motion under glowing urban shop signs. 10 to 13 seconds: Camera drops to an extreme ground-level fisheye lens pointing straight up from the asphalt of a narrow alleyway. Both men loom over the lens under vertical glowing Japanese neon signboards. One subject stoops down and reaches his palm directly over the camera lens, causing a rapid spinning rotational motion blur that wipes the screen to black. Visual details: Authentic analog film grain, natural subtle lens distortion, realistic handheld camera shake, rich contrasty neon lighting, crisp reflections on pavement, high energy streetwear styling, realistic 90s hip hop music video camera direction. Audio includes an upbeat boom bap 90s hip hop beat with heavy bass, classic vinyl scratches, energetic vocal chops, synth accents, dynamic street ambiance, arcade sound effects, and clean rhythmic percussion layered throughout.

Cinematic 13-second raw handheld streetwear fashion video shot on 8mm vintage fisheye lens, ultra wide 16mm perspective, fast-paced energetic Tokyo urban night sequence, dynamic raw Y2K hip hop aesthetic, 16:9 aspect ratio. 0 to 2 seconds: Extreme close-up opening through a narrow vertical zipper slit in pitch blackness, revealing a young Asian man wearing a black streetwear bucket hat and embroidered jacket crouching down. The camera rapidly pans out through the slit into a super wide fisheye low-angle perspective looking up at two young men standing in a glowing Tokyo street corner at night surrounded by tall neon skyscrapers under dark skies. 2 to 4 seconds: Quick handheld whip-pan to the right down a neon lit sidewalk. A young black man with braided hair wearing a bright royal blue sweater with yellow lettering and a green paisley scarf steps casually through the frame while gesturing at the camera. Fast rotational motion blur transition sweeps across the screen. 4 to 6 seconds: Scene cuts smoothly inside a bright Japanese claw machine arcade filled with pastel pink interior walls and fluorescent overhead lights. The camera tracks backward as the young man in the blue sweater walks forward holding a small pink object to his ear while smiling and talking. An animated stylized liquid frame graphic swirls briefly around the edges of the frame. 6 to 8 seconds: Seamless cut to a retro mint green fast-food diner booth with warm overhead hanging lamp lighting. Low-angle wide view on the white tabletop as the man in the blue sweater reaches his hand directly toward the camera glass offering food. A quick dynamic psychedelic thermal infrared visual effect flashes over the screen for half a second showing vivid heat map colors of red, neon green, and deep blue before snapping back to real life. 8 to 10 seconds: The second man wearing the black jacket suddenly pops up from the diner table with an energetic reaction, holding a drink cup as the camera sweeps low. Fast cut to outdoors on a night street where both men walk along the pavement and high five each other in motion under glowing urban shop signs. 10 to 13 seconds: Camera drops to an extreme ground-level fisheye lens pointing straight up from the asphalt of a narrow alleyway. Both men loom over the lens under vertical glowing Japanese neon signboards. One subject stoops down and reaches his palm directly over the camera lens, causing a rapid spinning rotational motion blur that wipes the screen to black. Visual details: Authentic analog film grain, natural subtle lens distortion, realistic handheld camera shake, rich contrasty neon lighting, crisp reflections on pavement, high energy streetwear styling, realistic 90s hip hop music video camera direction. Audio includes an upbeat boom bap 90s hip hop beat with heavy bass, classic vinyl scratches, energetic vocal chops, synth accents, dynamic street ambiance, arcade sound effects, and clean rhythmic percussion layered throughout.

427:240
Ultra-sleek motion design sequence. Pure black background throughout
موجّه موثّق

Ultra-sleek motion design sequence. Pure black background throughout. White-on-black minimal aesthetic. No cuts — one single continuous unbroken visual evolution. Locked-off static center frame, no camera movement. All motion occurs within the subject. Self-luminous white forms on absolute black, no grain, no shadows. 0–1s [ORIGIN]: A single white point materializes at center frame. It pulses once — three concentric rings ripple outward like a heartbeat and dissolve into black. 1–2s [LINE]: The point stretches into a razor-thin white horizontal line extending edge to edge with elastic ease-out motion. 2–4s [GRID → CIRCLE]: The line multiplies into a precise grid of nine parallel horizontal and vertical lines appearing in staggered succession. The grid warps — outer lines curve inward, the structure rotates, straight lines bend into arcs, converging into a perfect geometric circle outline. 4–6s [WIREFRAME → SOLID SPHERE]: The circle extrudes into a 3D wireframe sphere, every latitude and longitude line crisp, slowly rotating on its vertical axis. The wireframe fills in smoothly — dissolving into a solid white surface with a soft specular highlight in the upper-left quadrant. 6–8s [INTERFACE]: The sphere flattens and unfolds into a clean rectangular plane — a minimal phone interface with rounded corners. Abstract UI elements appear inside: status bar, a grid of rounded app icons, home indicator bar. White line art on black. 8–10s [CUBE → BLOOM]: The interface folds inward, collapsing into an isometric wireframe cube that tumbles once. The cube's six faces peel outward simultaneously, each becoming a smooth white elliptical petal — blooming open like a flower in zero gravity. 10–12s [VORTEX]: The flower dissolves into hundreds of tiny white particles orbiting the center in a controlled elliptical vortex, some clockwise, some counterclockwise, each following a precise mathematical path, flickering softly. 12–13s [WATCH]: The particles decelerate and self-organize — converging and snapping into position to assemble the silhouette of a wristwatch: a clean rectangular case outline with lugs, built entirely from particles. 13–14s [COLLAPSE]: The watch dissolves into fluid white ribbons that compress into a single dense white sphere. It pulses once — brighter than before — then collapses rapidly inward to a single brilliant point. 14–15s [LOGO]: The point holds for one silent beat. Then it expands into a clean minimal brand logo — white sans-serif letterforms on black. A single pulse of warm amber light blooms from center behind the logo, fades to black. White text remains. Style: luxury tech brand motion identity, Bauhaus-minimalist, mathematical precision. Mood: calm, inevitable, intelligent, premium.

Ultra-sleek motion design sequence. Pure black background throughout. White-on-black minimal aesthetic. No cuts — one single continuous unbroken visual evolution. Locked-off static center frame, no camera movement. All motion occurs within the subject. Self-luminous white forms on absolute black, no grain, no shadows. 0–1s [ORIGIN]: A single white point materializes at center frame. It pulses once — three concentric rings ripple outward like a heartbeat and dissolve into black. 1–2s [LINE]: The point stretches into a razor-thin white horizontal line extending edge to edge with elastic ease-out motion. 2–4s [GRID → CIRCLE]: The line multiplies into a precise grid of nine parallel horizontal and vertical lines appearing in staggered succession. The grid warps — outer lines curve inward, the structure rotates, straight lines bend into arcs, converging into a perfect geometric circle outline. 4–6s [WIREFRAME → SOLID SPHERE]: The circle extrudes into a 3D wireframe sphere, every latitude and longitude line crisp, slowly rotating on its vertical axis. The wireframe fills in smoothly — dissolving into a solid white surface with a soft specular highlight in the upper-left quadrant. 6–8s [INTERFACE]: The sphere flattens and unfolds into a clean rectangular plane — a minimal phone interface with rounded corners. Abstract UI elements appear inside: status bar, a grid of rounded app icons, home indicator bar. White line art on black. 8–10s [CUBE → BLOOM]: The interface folds inward, collapsing into an isometric wireframe cube that tumbles once. The cube's six faces peel outward simultaneously, each becoming a smooth white elliptical petal — blooming open like a flower in zero gravity. 10–12s [VORTEX]: The flower dissolves into hundreds of tiny white particles orbiting the center in a controlled elliptical vortex, some clockwise, some counterclockwise, each following a precise mathematical path, flickering softly. 12–13s [WATCH]: The particles decelerate and self-organize — converging and snapping into position to assemble the silhouette of a wristwatch: a clean rectangular case outline with lugs, built entirely from particles. 13–14s [COLLAPSE]: The watch dissolves into fluid white ribbons that compress into a single dense white sphere. It pulses once — brighter than before — then collapses rapidly inward to a single brilliant point. 14–15s [LOGO]: The point holds for one silent beat. Then it expands into a clean minimal brand logo — white sans-serif letterforms on black. A single pulse of warm amber light blooms from center behind the logo, fades to black. White text remains. Style: luxury tech brand motion identity, Bauhaus-minimalist, mathematical precision. Mood: calm, inevitable, intelligent, premium.

319:180
INFINITE FALL Beer Catch
موجّه موثّق

INFINITE FALL — Beer Catch [image1] Guy: lean young man, wavy blonde hair, thin glasses, black short-sleeve open shirt, dark grey pinstripe wide-leg trousers, large silver belt buckle, brown leather loafers, arm tattoos, silver bracelets. Expression: not panicked — annoyed at the bottle, nothing more. IMAX 65mm aggressive handheld — camera itself in freefall with him, shaking slightly with air resistance, never still. Fast orbital cuts, whip pans between angles, camera sometimes rushing past him at speed. Everything blown violently upward: hair, jacket, trouser legs, shirt — continuous strong upward wind throughout. The visual grammar of terminal velocity. Sound FX: constant roaring wind, fabric snapping, bottle tumbling, liquid sloshing. Environment: pure white infinite void — no ground, no ceiling, no horizon. Just white in all directions. A brown glass beer bottle tumbling slowly in freefall beside him, liquid sloshing inside, just out of reach. negative: no ground, no slow camera, no calm floating — this is a violent fall The entire sequence is one continuous fall at full speed. Camera whips around him — bug's eye from directly below looking up at him shrinking then rushing toward camera, overhead looking straight down at him, 10mm close pass inches from his face with the wind tearing at his hair and glasses, Dutch angle tracking his full body as he reaches. The bottle tumbles just past his fingers — he repositions fast, body rotating in the fall, reaching again. His glasses nearly torn off by the wind, he pushes them back with one hand without stopping reaching with the other. The fall feels violent and fast — not peaceful zero gravity, not serene floating. The roaring wind is constant and loud. His clothes are being destroyed by the air resistance — shirt billowing completely open, trouser legs flattened against his legs then snapping outward. He finally grabs the bottle in one hard grip — fingers closing around the neck. He pulls it against the wind to his lips. Takes a long defiant sip. Wind still roaring. Hair still destroyed. Glasses still crooked. Camera does one final fast orbit around him — close, aggressive, whipping past. He lowers the bottle. Looks directly into the camera lens from centimeters away. Completely unbothered. Wind roar continues. Cut to black. IMAX/anamorphic, violent freefall camera, aggressive orbital handheld, constant roaring wind, infinite white void, 4K Music: Flex It - MPH, y3kfae

INFINITE FALL — Beer Catch [image1] Guy: lean young man, wavy blonde hair, thin glasses, black short-sleeve open shirt, dark grey pinstripe wide-leg trousers, large silver belt buckle, brown leather loafers, arm tattoos, silver bracelets. Expression: not panicked — annoyed at the bottle, nothing more. IMAX 65mm aggressive handheld — camera itself in freefall with him, shaking slightly with air resistance, never still. Fast orbital cuts, whip pans between angles, camera sometimes rushing past him at speed. Everything blown violently upward: hair, jacket, trouser legs, shirt — continuous strong upward wind throughout. The visual grammar of terminal velocity. Sound FX: constant roaring wind, fabric snapping, bottle tumbling, liquid sloshing. Environment: pure white infinite void — no ground, no ceiling, no horizon. Just white in all directions. A brown glass beer bottle tumbling slowly in freefall beside him, liquid sloshing inside, just out of reach. negative: no ground, no slow camera, no calm floating — this is a violent fall The entire sequence is one continuous fall at full speed. Camera whips around him — bug's eye from directly below looking up at him shrinking then rushing toward camera, overhead looking straight down at him, 10mm close pass inches from his face with the wind tearing at his hair and glasses, Dutch angle tracking his full body as he reaches. The bottle tumbles just past his fingers — he repositions fast, body rotating in the fall, reaching again. His glasses nearly torn off by the wind, he pushes them back with one hand without stopping reaching with the other. The fall feels violent and fast — not peaceful zero gravity, not serene floating. The roaring wind is constant and loud. His clothes are being destroyed by the air resistance — shirt billowing completely open, trouser legs flattened against his legs then snapping outward. He finally grabs the bottle in one hard grip — fingers closing around the neck. He pulls it against the wind to his lips. Takes a long defiant sip. Wind still roaring. Hair still destroyed. Glasses still crooked. Camera does one final fast orbit around him — close, aggressive, whipping past. He lowers the bottle. Looks directly into the camera lens from centimeters away. Completely unbothered. Wind roar continues. Cut to black. IMAX/anamorphic, violent freefall camera, aggressive orbital handheld, constant roaring wind, infinite white void, 4K Music: Flex It - MPH, y3kfae

16:9
Use the uploaded storyboard image as a visual reference only
موجّه موثّق

Use the uploaded storyboard image as a visual reference only. Create a single 10-second cinematic 3D animation by recreating every storyboard panel in sequence. Do NOT animate the storyboard page itself. Rebuild every scene as a real animated environment while keeping the exact same girl, outfit, hairstyle, facial features, kitchen, colors, lighting, props, and overall style from the storyboard. 0.00–1.25s: The girl happily waves at the camera and points toward the cupcake ingredients on the table. 1.25–2.50s: She pours flour into a clear glass bowl. Soft flour particles float naturally. 2.50–3.75s: She gently whisks the cupcake batter while smiling. 3.75–5.00s: Extreme close-up of creamy batter being poured into colorful cupcake liners. 5.00–6.25s: She sprinkles rainbow sprinkles over the cupcake batter. 6.25–7.50s: Top-down shot of the cupcake tray as she carefully places it into the oven. 7.50–8.75s: Inside the oven, the cupcakes rise into fluffy golden cupcakes with warm glowing light. 8.75–10.00s: She removes the cupcakes, proudly presents them to the camera, smiles brightly, and gives a cute thumbs-up. Style: Pixar-quality 3D animation, ultra-cute, cozy bakery kitchen, warm golden lighting, soft pastel colors, cinematic depth of field, smooth camera movements, realistic hand movements, natural facial expressions, seamless transitions, high detail, 4K look. Camera: Follow the storyboard camera angles exactly (wide shot, medium shot, close-up, extreme close-up, top-down, close-up, wide shot). Important: Treat the uploaded storyboard only as a reference. Never animate the storyboard page itself. Recreate every scene from scratch in full 3D animation. Do not show storyboard borders or text.

Use the uploaded storyboard image as a visual reference only. Create a single 10-second cinematic 3D animation by recreating every storyboard panel in sequence. Do NOT animate the storyboard page itself. Rebuild every scene as a real animated environment while keeping the exact same girl, outfit, hairstyle, facial features, kitchen, colors, lighting, props, and overall style from the storyboard. 0.00–1.25s: The girl happily waves at the camera and points toward the cupcake ingredients on the table. 1.25–2.50s: She pours flour into a clear glass bowl. Soft flour particles float naturally. 2.50–3.75s: She gently whisks the cupcake batter while smiling. 3.75–5.00s: Extreme close-up of creamy batter being poured into colorful cupcake liners. 5.00–6.25s: She sprinkles rainbow sprinkles over the cupcake batter. 6.25–7.50s: Top-down shot of the cupcake tray as she carefully places it into the oven. 7.50–8.75s: Inside the oven, the cupcakes rise into fluffy golden cupcakes with warm glowing light. 8.75–10.00s: She removes the cupcakes, proudly presents them to the camera, smiles brightly, and gives a cute thumbs-up. Style: Pixar-quality 3D animation, ultra-cute, cozy bakery kitchen, warm golden lighting, soft pastel colors, cinematic depth of field, smooth camera movements, realistic hand movements, natural facial expressions, seamless transitions, high detail, 4K look. Camera: Follow the storyboard camera angles exactly (wide shot, medium shot, close-up, extreme close-up, top-down, close-up, wide shot). Important: Treat the uploaded storyboard only as a reference. Never animate the storyboard page itself. Recreate every scene from scratch in full 3D animation. Do not show storyboard borders or text.

16:9
Pixar-inspired futuristic dessert scientist chef character sheet,
موجّه موثّق

Pixar-inspired futuristic dessert scientist chef character sheet, neon-accented uniform, robotic dessert tools, expressive emotions, dynamic dessert-making poses, front side back views, polished 3D animated style, clean white background, 16:9

Pixar-inspired futuristic dessert scientist chef character sheet, neon-accented uniform, robotic dessert tools, expressive emotions, dynamic dessert-making poses, front side back views, polished 3D animated style, clean white background, 16:9

540:613
The camera dives through an opening in the surface of an artificial sun.
موجّه موثّق

The camera dives through an opening in the surface of an artificial sun. Inside is an entire civilization built within the hollow interior. Floating cities orbit the central energy core while rivers of plasma arc between structures. Two flight craft skim along magnetic highways suspended above the blazing center. The observer stands inside a transparent chamber hanging directly over the star core. The ending pulls back to reveal the impossible scale of the civilization hidden inside the sun.

The camera dives through an opening in the surface of an artificial sun. Inside is an entire civilization built within the hollow interior. Floating cities orbit the central energy core while rivers of plasma arc between structures. Two flight craft skim along magnetic highways suspended above the blazing center. The observer stands inside a transparent chamber hanging directly over the star core. The ending pulls back to reveal the impossible scale of the civilization hidden inside the sun.

16:9
An animated young girl tries to apply makeup for a special dinner. She
موجّه موثّق

An animated young girl tries to apply makeup for a special dinner. She attempts two different looks but each one turns out messy and unnatural. Frustrated, she wipes everything off and gives up. Wearing a cozy oversized sweater, she casually applies a tiny bit of blush and lip balm without thinking, creating the perfect natural look. She looks into the mirror in surprise, changes into an elegant casual outfit, smiles confidently, and happily walks out to meet her friends. Pixar-style 3D animation, cinematic lighting, expressive facial animation, warm emotional storytelling, detailed cozy bedroom environment.

An animated young girl tries to apply makeup for a special dinner. She attempts two different looks but each one turns out messy and unnatural. Frustrated, she wipes everything off and gives up. Wearing a cozy oversized sweater, she casually applies a tiny bit of blush and lip balm without thinking, creating the perfect natural look. She looks into the mirror in surprise, changes into an elegant casual outfit, smiles confidently, and happily walks out to meet her friends. Pixar-style 3D animation, cinematic lighting, expressive facial animation, warm emotional storytelling, detailed cozy bedroom environment.

3:4
Create a landscape clean monochrome 2D storyboard line-sketch sheet of a
موجّه موثّق

Create a landscape clean monochrome 2D storyboard line-sketch sheet of a mechanoid ronin cutting endless ranks screen-right; do not render bracketed labels. [HEADER] Header with one thin rule; show only: "Blade Through Legions" "Ronin cuts through endless mechanical ranks" [BOARD] Balanced contact sheet with 9 near-equal 16:9 landscape panels, clear gutters, natural P## order, and a centered incomplete last row when needed. Headers are `P## / CAMERA ANGLE / SHORT BEAT`; one frozen beat per panel, with count and order outranking packing. [STYLE] Clean monochrome 2D storyboard line sketch on white paper: sparse single-pass graphite-gray contours, simplified featureless pose figures, minimal construction marks, and only essential set geometry. No fills, wash, hatching, shading, shadows, ambient occlusion, color, texture, 3D/clay volume, finished illustration, dense/repeated lines, or facial/anatomy/clothing/surface detail. [REFERENCES] Image A controls the ronin signature: broad conical hat, short hair mass, long layered robe, single katana. [CONTINUITY] Ronin advances right on one bridge axis, single katana fixed; Blade Runners are lean split-helmet forms, Aerial Hunters narrow wing-shouldered fliers, Bulwarks broad square forms. Use 5-10 near units and sparse ranks implying hundreds; power is absent through P07, descends from the sky into the katana in P08, and carries out as one wave in P09. [RULES] Only header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghost poses, or object-like effect marks. [BEATS] Draw one storyboard panel per BEAT: BEATS: P01 / Profile WS / First Split: Chest-height level profile, low horizon, bridge top visible; ronin left sprints right as one Blade Runner separates at her blade and eight block the corridor. P02 / Low Profile FS / Triple Contact: Knee-height profile pitched up over a low horizon; ronin center-left holds a horizontal cut touching three Blade Runners with one attached edge arc. P03 / High Rear WS / Gap Dash: Raised rear three-quarter view pitched down with bridge top exposed; five Blade Runners recoil to both sides as ronin compresses into the open center lane. P04 / Low 3-4 FS / Rising Cleave: Ground front three-quarter view pitched up with undersides visible; ronin drives through the cleared center into two descending Aerial Hunters. P05 / High Side WS / Air Crosscut: High side view pitched down with platform top visible; ronin forms one airborne silhouette, her katana touching four Aerial Hunters along one arc. P06 / Ground Rear WS / Shield Stop: Ground rear three-quarter view with floor convergence and low horizon; ronin lands hard on one braced forward foot as her low katana meets one Bulwark shield-arm and four more broad forms seal the rightward lane. P07 / Profile MS / Shield Recoil: Waist-height level profile with compressed corridor; ronin twists her single katana free as five Bulwarks stagger right and her body recoils into open left space. P08 / Low 3-4 FS / Storm Draw: Knee-height front three-quarter FS pitched up with low horizon and undersides; ronin plants wide and raises her single katana two-handed overhead as three jagged unfilled sky bolts meet its tip before mixed ranks. P09 / Top-down EWS / Void Shear: Overhead EWS with no horizon, bridge edges and top planes visible; ronin at left anchors one broad unfilled crescent to her katana, dividing mixed ranks as its front exits right.

Create a landscape clean monochrome 2D storyboard line-sketch sheet of a mechanoid ronin cutting endless ranks screen-right; do not render bracketed labels. [HEADER] Header with one thin rule; show only: "Blade Through Legions" "Ronin cuts through endless mechanical ranks" [BOARD] Balanced contact sheet with 9 near-equal 16:9 landscape panels, clear gutters, natural P## order, and a centered incomplete last row when needed. Headers are `P## / CAMERA ANGLE / SHORT BEAT`; one frozen beat per panel, with count and order outranking packing. [STYLE] Clean monochrome 2D storyboard line sketch on white paper: sparse single-pass graphite-gray contours, simplified featureless pose figures, minimal construction marks, and only essential set geometry. No fills, wash, hatching, shading, shadows, ambient occlusion, color, texture, 3D/clay volume, finished illustration, dense/repeated lines, or facial/anatomy/clothing/surface detail. [REFERENCES] Image A controls the ronin signature: broad conical hat, short hair mass, long layered robe, single katana. [CONTINUITY] Ronin advances right on one bridge axis, single katana fixed; Blade Runners are lean split-helmet forms, Aerial Hunters narrow wing-shouldered fliers, Bulwarks broad square forms. Use 5-10 near units and sparse ranks implying hundreds; power is absent through P07, descends from the sky into the katana in P08, and carries out as one wave in P09. [RULES] Only header lines and panel headers are visible; no panel text, arrows, icons, insets, extra panels, duplicates, ghost poses, or object-like effect marks. [BEATS] Draw one storyboard panel per BEAT: BEATS: P01 / Profile WS / First Split: Chest-height level profile, low horizon, bridge top visible; ronin left sprints right as one Blade Runner separates at her blade and eight block the corridor. P02 / Low Profile FS / Triple Contact: Knee-height profile pitched up over a low horizon; ronin center-left holds a horizontal cut touching three Blade Runners with one attached edge arc. P03 / High Rear WS / Gap Dash: Raised rear three-quarter view pitched down with bridge top exposed; five Blade Runners recoil to both sides as ronin compresses into the open center lane. P04 / Low 3-4 FS / Rising Cleave: Ground front three-quarter view pitched up with undersides visible; ronin drives through the cleared center into two descending Aerial Hunters. P05 / High Side WS / Air Crosscut: High side view pitched down with platform top visible; ronin forms one airborne silhouette, her katana touching four Aerial Hunters along one arc. P06 / Ground Rear WS / Shield Stop: Ground rear three-quarter view with floor convergence and low horizon; ronin lands hard on one braced forward foot as her low katana meets one Bulwark shield-arm and four more broad forms seal the rightward lane. P07 / Profile MS / Shield Recoil: Waist-height level profile with compressed corridor; ronin twists her single katana free as five Bulwarks stagger right and her body recoils into open left space. P08 / Low 3-4 FS / Storm Draw: Knee-height front three-quarter FS pitched up with low horizon and undersides; ronin plants wide and raises her single katana two-handed overhead as three jagged unfilled sky bolts meet its tip before mixed ranks. P09 / Top-down EWS / Void Shear: Overhead EWS with no horizon, bridge edges and top planes visible; ronin at left anchors one broad unfilled crescent to her katana, dividing mixed ranks as its front exits right.

853:960
THE SUBJECT long-lens shot through a doorway: a man crouched over a
موجّه موثّق

Film storyboard sheet, clean layout on off-white paper. Title: "THE SUBURBAN MALE ASSEMBLES FURNITURE". Header: "15 SEC · 8 SHOTS · NATURE DOC · DEADPAN · TRUE STORY". 4x2 grid of 8 numbered panels, all shot like a NATURE DOCUMENTARY — long telephoto lens, observational framing, shallow focus, naturalistic light, handheld wildlife-cam feel, as if secretly filming an animal. Caption + "1.9s" stamp on each: 1. THE SUBJECT — long-lens shot through a doorway: a man crouched over a flat-pack box on the living room floor, unaware he's being observed, lower-third caption bar empty for narration. 2. THE MANUAL — close-up: he opens the instruction sheet, squints at it, tilts his head like a confused animal studying a strange object. 3. THE DISMISSAL — he tosses the manual aside over his shoulder, a display of dominance, chin raised confidently. 4. THE FORAGE — he paws through a pile of identical screws and wooden dowels spread across the carpet, sorting with growing uncertainty. 5. THE STRUGGLE — wide shot: he wrestles a large panel that won't align, half-built shelf wobbling, his back to camera, strained posture. 6. THE REALISATION — he freezes, holding a panel upside down, slow dawning horror on his face as he notices it's backwards. 7. THE COLLAPSE — the half-assembled furniture topples sideways; he sits motionless in the wreckage, defeated stillness, thousand-yard stare. 8. THE TROPHY — he stands beside the finally-built (slightly crooked) shelf, proud; the camera slowly pans down to reveal ONE leftover screw on the carpet he pretends not to see. STYLE: telephoto compression, shallow focus, soft natural window light, muted realistic tones, subtle handheld wildlife-cam sway, empty lower-third caption bars. NOTES: shoot it exactly like a wildlife documentary observing a rare animal. Total deadpan. Panel 1 must stop the scroll — the absurd seriousness of the framing is the hook.

Film storyboard sheet, clean layout on off-white paper. Title: "THE SUBURBAN MALE ASSEMBLES FURNITURE". Header: "15 SEC · 8 SHOTS · NATURE DOC · DEADPAN · TRUE STORY". 4x2 grid of 8 numbered panels, all shot like a NATURE DOCUMENTARY — long telephoto lens, observational framing, shallow focus, naturalistic light, handheld wildlife-cam feel, as if secretly filming an animal. Caption + "1.9s" stamp on each: 1. THE SUBJECT — long-lens shot through a doorway: a man crouched over a flat-pack box on the living room floor, unaware he's being observed, lower-third caption bar empty for narration. 2. THE MANUAL — close-up: he opens the instruction sheet, squints at it, tilts his head like a confused animal studying a strange object. 3. THE DISMISSAL — he tosses the manual aside over his shoulder, a display of dominance, chin raised confidently. 4. THE FORAGE — he paws through a pile of identical screws and wooden dowels spread across the carpet, sorting with growing uncertainty. 5. THE STRUGGLE — wide shot: he wrestles a large panel that won't align, half-built shelf wobbling, his back to camera, strained posture. 6. THE REALISATION — he freezes, holding a panel upside down, slow dawning horror on his face as he notices it's backwards. 7. THE COLLAPSE — the half-assembled furniture topples sideways; he sits motionless in the wreckage, defeated stillness, thousand-yard stare. 8. THE TROPHY — he stands beside the finally-built (slightly crooked) shelf, proud; the camera slowly pans down to reveal ONE leftover screw on the carpet he pretends not to see. STYLE: telephoto compression, shallow focus, soft natural window light, muted realistic tones, subtle handheld wildlife-cam sway, empty lower-third caption bars. NOTES: shoot it exactly like a wildlife documentary observing a rare animal. Total deadpan. Panel 1 must stop the scroll — the absurd seriousness of the framing is the hook.

16:9

استكشف سير عمل الفيديو

استكشف سير عمل Seedance 2.5 وقارنه بصفحات الفيديو ذات الصلة. المولّد هو المصدر الموثوق للوصول الحالي إلى النموذج والإعدادات. استخدم مكتبة الأوامر لدراسة النتائج المنشورة والنموذج الذي أنشأها.

كلينج
فيو

مولّد فيديو Seedance 2.5 بالذكاء الاصطناعي

طوّر موجز فيديو Seedance 2.5 حول النتيجة التي تحتاجها. اجعل التوجيه الرئيسي محددًا، وتحقق من الإعدادات المدعومة في المولّد، وراجع العمل المكتمل قبل استخدامه في مشروعك.

ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

استكشف Seedance 2.5
مولّد فيديو Seedance 2.5 Seedance 2.5 AI
طوّر موجز فيديو Seedance 2.5 حول النتيجة التي تحتاجها. اجعل التوجيه الرئيسي محددًا، وتحقق من الإعدادات المدعومة في المولّد، وراجع العمل المكتمل قبل استخدامه في مشروعك.

من الموجز إلى فيديو مُراجَع: سير عمل Seedance 2.5

خصص وقتًا لفحص كل نتيجة فيديو وتحسين موجزك. يختلف وقت المعالجة حسب النموذج والطلب وحمل الخدمة. غيّر توجيهًا واحدًا في كل مرة حتى تتمكن من الحكم على أي تعديل يحسّن النتيجة.

1

اختر النص إلى الفيديو / الصورة إلى الفيديو

لموجز فيديو Seedance 2.5 الخاص بك، صف كيف يجب أن يتحرك الموضوع من وضعيته الابتدائية. إذا كان النموذج المحدد يدعم صورة أو إطار نهاية، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض أن كل نوع مرجع مقبول.

2

أدخل موجه

اكتب موجز فيديو Seedance 2.5 حول حركة مرئية واحدة. أضف المكان وحجم اللقطة وحركة الكاميرا والإضاءة. صف الحركة بالترتيب ليصبح المشهد المقصود سهل الفهم.

3

راجع التوفر والإعدادات والرصيد

ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

4

راجع النتائج المكتملة ونزّلها

عند اكتمال الطلب، افحص الفيديو في السجل ونزّل النتيجة التي تريد الاحتفاظ بها. راجع التكوين وأي تفاصيل غير مقصودة قبل مشاركته مع فريقك أو نشره.

استكشف سير عمل الفيديو ذات الصلة

استكشف سير عمل Seedance 2.5 وقارنه بصفحات الفيديو ذات الصلة. المولّد هو المصدر الموثوق للوصول الحالي إلى النموذج والإعدادات. استخدم مكتبة الأوامر لدراسة النتائج المنشورة والنموذج الذي أنشأها.

ابنِ موجز فيديو Seedance 2.5 الخاص بك

استكشف سير عمل Seedance 2.5 وقارنه بصفحات الفيديو ذات الصلة. المولّد هو المصدر الموثوق للوصول الحالي إلى النموذج والإعدادات. استخدم مكتبة الأوامر لدراسة النتائج المنشورة والنموذج الذي أنشأها.

استخدم المراجع لشرح النتيجة المقصودة

ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميراوالإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

  • استخدمSeedance 2.5 من النص إلى فيديولتصور المفاهيم بسرعة من الصفر.
  • تطبيقSeedance 2.5 من الصورة إلى فيديولبث الحياة في الأعمال الفنية والصور الثابتة.
  • اعتمد علىSeedance 2.5 من الصورة إلى فيديولمفهوم منتج Seedance 2.5، حدد شكل المنتج والمواد والتفاصيل الرئيسية والإعداد. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.
استكشف Seedance 2.5

اكتب موجزًا مرئيًا مركّزًا لـ Seedance 2.5

ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميراوالإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

  • الفيديو Seedance 2.5 بالذكاء الاصطناعي مع صوتيعرض المولّد توفر النموذج الحالي. عندما يقبل نموذج الطلبات، اختر إعداداته المدعومة وراجع الأرصدة المطلوبة قبل الإرسال. راجع اختيارك ورصيد أرصدتك قبل التوليد.
  • ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.
  • طوّر موجز فيديو Seedance 2.5 حول النتيجة التي تحتاجها. اجعل التوجيه الرئيسي محددًا، وتحقق من الإعدادات المدعومة في المولّد، وراجع العمل المكتمل قبل استخدامه في مشروعك.
استكشف Seedance 2.5

صِف حركة الكاميرا والتوقيت

قسّم مفهوم قصة Seedance 2.5 إلى لقطات قصيرة موصوفةبوضوح. امنح كل لقطة فعلًا واحدًا وتوجيهًا للكاميرا. راجع الاستمرارية بين النتائج قبل تجميعها في تسلسل.

  • سيدتحكم Seedance 2.5 في حركة الكاميرالإنشاء مقالي ديناميكية وتكبير/تصغير ولقطات تتبع.
  • احصل على أصالة نابضة بالحياة معفيديو Seedance 2.5 بحركة واقعيةالمعالجة التي تفهم الفيزياء.
  • طوّر موجز فيديو Seedance 2.5 حول النتيجة التي تحتاجها. اجعل التوجيه الرئيسي محددًا، وتحقق من الإعدادات المدعومة في المولّد، وراجع العمل المكتمل قبل استخدامه في مشروعك.
استكشف Seedance 2.5

خطط لفعل واحد واضح لكل لقطة

لموجز فيديو Seedance 2.5، صِف كيف ينبغي أن يتحرك الهدف منوضعيته الابتدائية. إذا دعم النموذج المحدد صورة أو إطارًا نهائيًا، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض قبول كل أنواع المراجع.

  • مراجعةتفاصيل شخصيات Seedance 2.5واستمرارية المشهد في كل مقطع مكتمل.
  • صدّر محتوى متميزًا وجاذبًا ومُحسَّنًا إبداعيًا كـ Seedance 2.5 للإعلانات ووسائل التواصل الاجتماعيالحملات.
  • تحقق من شروط النموذج والمنصة المعمول بها قبل استخدام أي نتيجة تجاريًا. أنت مسؤول عن حقوق الصور المرفوعة والأشخاص الذين يمكن التعرف عليهم والشعارات وأي مواد مصدر أخرى في موجز فيديو Seedance 2.5.
استكشف Seedance 2.5

موجز إبداعي أوضح لـ Seedance 2.5

ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

استخدم المراجع لشرح النتيجة المقصودة

لموجز فيديو Seedance 2.5 الخاص بك، صف كيف يجب أن يتحرك الموضوع من وضعيته الابتدائية. إذا كان النموذج المحدد يدعم صورة أو إطار نهاية، فاستخدمه لشرح التكوين والاستمرارية. لا تفترض أن كل نوع مرجع مقبول.

اكتب موجزًا مرئيًا مركّزًا لـ Seedance 2.5

ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

صِف حركة الكاميرا والتوقيت

اختر فقط الدقة ونسبة العرض إلى الارتفاع المعروضة للنموذج المحدد. تحقق من التأطير والتفاصيل الدقيقة وأي نص في الفيديو المكتمل. حجم الإخراج الأكبر لا يضمن نتيجة أكثر دقة.

خطط لفعل واحد واضح لكل لقطة

لمفهوم منتج Seedance 2.5، حدد شكل المنتج والمواد والتفاصيل الرئيسية والإعداد. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

ملاحظات إبداعية لموجز فيديو Seedance 2.5 الخاص بك

“
امنح الموضوع الرئيسي فعلًا واحدًا واضحًا. لمفهوم Seedance 2.5، الموجز الدقيق أسهل في التقييم من قائمة تأثيرات متنافسة.
Subject & Action
Subject & Actionدليل klingai.me الإبداعي

سير عمل فيديو Seedance 2.5: أسئلة وأجوبة

طوّر موجز فيديو Seedance 2.5 حول النتيجة التي تحتاجها. اجعل التوجيه الرئيسي محددًا، وتحقق من الإعدادات المدعومة في المولّد، وراجع العمل المكتمل قبل استخدامه في مشروعك.

تشرح هذه الصفحة من klingai.me سير عمل فيديو Seedance 2.5. تساعدك على كتابة موجز مركّز ومراجعة المدخلات المتاحة. يظهر الوصول الحالي في المولّد؛ وجود اسم نموذج في دليل لا يعني أنه يقبل الطلبات حاليًا.

تشرح هذه الصفحة من klingai.me سير عمل فيديو Seedance 2.5. تساعدك على كتابة موجز مركّز ومراجعة المدخلات المتاحة. يظهر الوصول الحالي في المولّد؛ وجود اسم نموذج في دليل لا يعني أنه يقبل الطلبات حاليًا.

استخدم فقط أوضاع الإدخال وعناصر التحكم التي يوفرها النموذج المحدد. صِف الفيديو المقصود بوضوح وأضف المراجع المدعومة عند الحاجة. لا تَعِد هذه الصفحة بأدوات منفصلة لفرشاة الحركة أو رفع الصوت أو الاستعادة أو التحرير.

ركّز موجز فيديو Seedance 2.5 على الحركة المرئية وحركة الكاميرا والإضاءة. أضف الصوت النهائي والحوار في سير عمل التحرير عند الحاجة؛ لا تفترض أن الصوت مضمن مع طلب الفيديو.

لمفهوم منتج Seedance 2.5، حدد شكل المنتج والمواد والتفاصيل الرئيسية والإعداد. حافظ على دقة الشعارات والادعاءات، واترك مساحة لطباعتك الخاصة، وراجع النتيجة قبل استخدامها في إعلان.

استخدم فقط أوضاع الإدخال وعناصر التحكم التي يوفرها النموذج المحدد. صِف الفيديو المقصود بوضوح وأضف المراجع المدعومة عند الحاجة. لا تَعِد هذه الصفحة بأدوات منفصلة لفرشاة الحركة أو رفع الصوت أو الاستعادة أو التحرير.

اذكر التفاصيل المهمة في موجز فيديو Seedance 2.5: الهوية والشكل والألوان والملابس والخلفية. استخدم المراجع المدعومة عند الاقتضاء وقارن كل نتيجة؛ لا يُضمن الاتساق التام.

اختر فقط الدقة ونسبة العرض إلى الارتفاع المعروضة للنموذج المحدد. تحقق من التأطير والتفاصيل الدقيقة وأي نص في الفيديو المكتمل. حجم الإخراج الأكبر لا يضمن نتيجة أكثر دقة.

استكشف فكرة فيديو Seedance 2.5 التالية لديك

خصص وقتًا لفحص كل نتيجة فيديو وتحسين موجزك. يختلف وقت المعالجة حسب النموذج والطلب وحمل الخدمة. غيّر توجيهًا واحدًا في كل مرة حتى تتمكن من الحكم على أي تعديل يحسّن النتيجة.

استكشف Seedance 2.5
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